
LIST
{ appearance { shading smooth  +backcull
    material { diffuse 1 .7 .45  edgecolor 1 .7 .45 }
    texture { file mars+90.ppm.gz   apply modulate }
  }
  INST transform  0 -1 0 0  0 0 1 0  1 0 0 0  0 0 0 1
  geom { < marshemi.mesh }
}

{ appearance {
    shading smooth  +backcull
    material { diffuse 1 .7 .45  edgecolor 1 .7 .45 }
    texture { file mars+270.ppm.gz  apply modulate }
  }
  INST transform  0 1 0 0  0 0 1 0  -1 0 0 0  0 0 0 1
  geom { < marshemi.mesh }
}
