LoadTileModels("scripts/tilesets/swamp_campaign.lua")
Load("campaigns/human/10.sms")

AddTrigger(
  function() return (GetNumOpponents(GetThisPlayer()) == 0) end,
  function() return ActionVictory() end)
AddTrigger(
  function() return (GetPlayerData(GetThisPlayer(), "TotalNumUnits") == 0) end,
  function() return ActionDefeat() end)

SetStartView(0, 50, 40)
SetAiType(1, "ai-passive")
