TITLE: Four Seasons
NAME: Martin Magnusson
COUNTRY: Sweden
EMAIL: Martin.Magnusson.7121@student.uu.se
WEBPAGE: http://www.geocities.com/SoHo/9946/

TOPIC: Metamorphosis
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
MPGFILE: 4seasons.mpg
ZIPFILE: 4seasons.zip
RENDERER USED: 
    POV-Ray 3

TOOLS USED: 
    CMPEG for MPEG compression, Adobe Photoshop for creating
the height field for the hill and orb-cyl for making the stone. 
RENDER TIME: It was rendered in many bits and pieces, so it's hard to
tell the rendering time exactly. MPEG conversion took 770 seconds.

HARDWARE USED: 
    Five Sun computers. I know that one of them is a Sun
Ultra 1, and that all of them are faster than my P120.

ANIMATION DESCRIPTION: 

A tree on a hill going through different phases as time passes by.


VIEWING RECOMMENDATIONS: 
    I think it will look best if viewed on a dark
background.
NUMBER OF FRAMES: 350


DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: 

The tree is built from loads of cones and spheres seamed together
pretty randomly. I guess I should have used an L-parser algorithm, but I 
didn't really think of that before I had already modeled a decent-looking
tree my own way. Some other interesting (well...) facts: the leaves are
torii intersections, the hill and the stone are height fields, the snow
flakes are discs, the sky is made of two planes with two cloud textures
with different amount of turbulence. Luckily I didn't have to render it
on my own machine - the parsing alone would have taken over 12 hours.

