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From agage@mines.edu:
The camera motion is fluid, and the bed object in back is well done. However,
there are a few things that stand out with this animation.

First, the background lacks detail.  The walls are very plain, and it is
difficult to say whether there is a ceiling.

The mpeg also suffers from some encoding errors; you might want to play with
the parameters on Photopaint to eliminate them.  There is discoloration and
some jitter in particular (at least with Microsoft ActiveMovie).  Not sure if
it is only with this viewer (and I wouldn't be surprised).

Finally, the theme is a little weak -- without the description, I wouldn't know
what was going on or what it had to do with flies.
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From Martin.Magnusson.7121@student.uu.se:
I don't understand really, I'm afraid. Where are the bugs? 
The TV monitor looks a bit skewed during the flight of the ball.

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From chrisj@digiquill.com:
Is the fly sitting on the rim? You need to show that. 

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From quinet@gamers.org:
Good animation, but it lacks some textures on the walls of the room.  It would
have been much nicee with bricks or wood panels on the walls.  Also, starting
the animation with a top-down view would have helped: currently, the camera
angles are exagerated (look at how the TV screen is distorted) and it is not
easy to see how the objects are laid out and where the viewer stands.

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From bill@apocalypse.org:
I didn't understand that the camera was the fly's point of view until I read
the text file.  The animation had a jerky moment in it around frame 160.  The
background image another IRTC entry was too much in my face during the middle
of the arc (seemed like an ad).  Now, if that background image was also moving,

then I'd be impressed.  Good camera work, smooth movement 
through a complicated scene.


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From r@159.134.245.19:
Strange ball movement, nice ideas. I don't know what to think of it.


=====
From r@dial-up40.webbernet.net:
Interesting idea, marred by some poor choices of camera angle.  I like the tv in
the background with the homage to a previous round.  BUT WHERE IS THE DAMN
FLY???  To present the idea, just flying around in the fly point of view isn't
enough.  Without the textfile for context, the story is lost.  If you had shown
the fly buzzing around the basketball toy at the beginning and possibly
tripping the switch, then gone to the fly's eye perspective (perhaps with a
camera hexagon normal for the compound eye effect?!), you would have a definite
contender.  The fly wouldn't need to be close up or detailed, just identifiable
as a flying insect of some sort; just a dot with a suggestion of wings and legs
would do.  This comment by clem@dhol.com.

