TITLE: RePSYCHOed
NAME: Lou Bruce
COUNTRY: USA
EMAIL: ldnbruce@flash.net
WEBPAGE: none at present
TOPIC: Robots
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
MPGFILE: repsycho.mpg
ZIPFILE: repsycho.zip
RENDERER USED: 
    Blender 1.72

TOOLS USED: 
    Blender 1.72, Solidworks 99 and Amorphium for Modeling,
Microsoft Image Composer for textures and intro screen, 
Blender 1.72 for Rendering, Demo version of Quack for sound effects 
creation, Audiorack32 for soundt editing, Demo version of DDClip for 
final composition and soundtrack production and finally AVI2MPG1 for 
conversion from raw AVI to MPG.

CREATION TIME: 
    2 Months
Final Rendering: 3.5 to 4 Hours

HARDWARE USED: 
    233 MHz Pentium MMX

ANIMATION DESCRIPTION: 


This animation shows a robot working in a recycling shop. He's sorting 
the good parts from the trash. He encounters a couple of unsettling 
objects (a human skull and then a mouse) as he works.


VIEWING RECOMMENDATIONS: 
    Window Media Player

DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: 


I modeled the robot, pipe, mouse, walls and floor in Blender. I imported 
the drums, bearing,  and sprocket as VRMLs after I exported them from 
SolidWorks99. I had already modeled the SolidWorks objects as part of my
regular job (Mechanical Designer). The skull and the animated text were 
modeled in Amorphium and exported as VRMLs then imported into Blender.  
    The project was split into four parts the intro screen, upto the skull, 
upto the mouse exit and the title. The animation was basically keyframed at 
approximately every 12-13 frames. The motion curves were hand tweaked after 
the first render to correct some strange motions. Then each part was rendered 
out as raw AVI with oversampling at 16 frames for antialiasing. Then the four 
parts had sountracks added. Finally all the parts with soundtracks were
composited
into the final movie.

I used Blenders Hamx animation files for quick rendering and preview work while
I was tweaking the animation (it's extremely fast to render).

The Archive file contains the Blender file RePSYCHO455-595.blend which is the
scene for frames 455 to 595 and the textures for the walls and floor.
For those of you interested in opening the Blender file, Blender is available as
a
freeware download at www.blender.nl.




