Name:		Scott & Todd Lipcon
Email: 		slipcon@max.tiac.net
Ray-tracer:	POV-ray 2.2
Modeler:	emacs and pico
System:		DEC 2000axp running DigitalUNIX 3.2c
Date: 		December 26, 1995
Files:
		stl-lamp.txt
		stl-lamp.jpg
		stl-lamp.tar.gz
Explanation:	
	My brother (Todd) has been using Pov-RAY for quite a 
while, and I wanted to learn.  About a week ago, We decided to work on 
rendering a photo-realistic version of my desklamp, so I could learn.  
Two days ago, I stumbled upon this months contest, and knew we had to 
enter.  
	I know its not good, but its our first attempt for a contest 
entry, and we'll definitely start work on January's theme much earlier in 
the month!
	Any comments would be appreciated!

Scott + Todd 

--------------

POV-Ray Options in effect: +ft +mb25 +a0.300 +j1.000 +r3 -q9 -w800 -h600 
-s1 -e600
-k0.000 -mv2.0 -ilamp.pov -olamp.tga -l/extra/home/povray/include/ 
Parsing.........
Preprocessing...

lamp.pov statistics
--------------------------------------
Resolution 800 x 600
# Rays:      753487    # Pixels:      480800  # Pixels 
supersampled:       5073
  Ray->Shape Intersection Tests:
   Type             Tests    Succeeded   Percentage
  -----------------------------------------------------------
  Sphere        574694632   573906291       99.86
  Plane          48771853    37966491       77.85
  Box           530308269   474035922       89.39
  Cone           36666571     1905148        5.20
  Calls to DNoise:     1291192
  Shadow Ray Tests:  143437368     Blocking Objects Found:    47450485
  Reflected Rays:       227030
  Time For Trace:    8 hours 49 minutes 10.00 seconds

