EMAIL: bill@atria.com
NAME: Bill Marrs
TOPIC: Time
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
RENDERER USED: Povray V3.0 beta 7 (SunOS.gcc compile)
TOOLS USED: Povray for Windows, PoVSB modeler, Texture Magic, Lviewpro, xv
RENDER TIME: 11 minutes  35.0 seconds (695 seconds)
HARDWARE USED: 143 MHz Ultra Sparc
IMAGE DESCRIPTION:

                              Time's Up

This image, what it means, and what is going on in it is certainly up for
discussion.  My personal interpretation is that it shows a prisoner waiting in
his cell, he has been sentenced to execution which will occur at midnight
(about 4 minutes are left).  The cell guard waits in the doorway for his time
to run out.

Another very common interpretation holds that the person in the corner is a
child and the the person standing at the door is a parent.  The child is in
"time-out", waiting for their punishment to be over.

Yet another interpretation sees the figure in the corner representing mankind,
trapped in the domain of time (the clock shadow).  However this man's time is
running out.  The figure at the door is Death (notice how death is not trapped
in time, but does overlap with it).

Special thanks to Rob Budas who suggested adding the shadow and the doorway
around it.  Also thanks to Peter Klenk, Peter Hack, Paul Komar, and others (all
co-workers of mine) for their input on early versions of the image.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED:

I used PoVSB to model most of the scene, the one exception is the clock.inc
file (the clock projection).  I modeled the clock with boxes instead of
numbers, then edited the clock.inc source to change the boxes into POV3 text
objects.

There isn't much new technology used here (just the text objects for the
clock).  I used area lights to fuzz the shadows a bit, but mostly I was going
for a plain, moody image with minimal color variation (so no funky textures)
and simple objects (the figures in the scene are intentionally doll-like or
basic) thus lending an abstract look to it.

FILES IN THE ZIP FILE:

clock.inc      pov source file containing the clock projection, originally
               generated by PoVSB, it was modified to use text objects
include.inc    general include file of include files
timesup.pov    main pov source files which hold everything but the clock
               projection, generated by PoVSB from timesup.psb
font.ttf       true type font used for the roman-numeral letter on clock.
suptex.inc     textures used by the scene, generated by Texture Magic
timesup.psb    PoVSB (version .99i) scene file
timesup.txt    this file, the text file describing the scene.
timesup.jpg    JPEG image file of the scene, modified by Lview to add signature
               and converted from Targa to JPEG by xv, 73418 bytes.
