//Objects

#include "e:\pov-ray\competion\enviro.pov"
#include "e:\pov-ray\competion\range.pov"
#include "e:\pov-ray\competion\rail.pov"
#include "e:\pov-ray\competion\table.pov"
#include "e:\pov-ray\competion\screen.pov"
#include "e:\pov-ray\competion\gateway.pov"
#include "e:\pov-ray\competion\mat.pov"
#include "e:\pov-ray\competion\mouse.pov"
#include "e:\pov-ray\competion\mouse_lead.pov"
#include "e:\pov-ray\competion\colum.pov"
#include "e:\pov-ray\competion\paper.pov"
#include "e:\pov-ray\competion\jetstand.pov"
#include "e:\pov-ray\competion\pencil.pov"
#include "e:\pov-ray\competion\clinker.pov"

object {ENVIRO}

object {RAIL translate <0,0.2,0>}

object {RANGE scale <50,20,20> translate <0,-2.1,800> rotate <0,5,0>}

object {TABLE translate <-3,0,-13>}

object {PC_SCREEN rotate <0,-60,0> scale <0.5,0.5,0.5> translate <-2.6,0.65,-11.5>}

object {GATEWAY scale <3.0,3.0,3.0> rotate <0,45,0> translate <3.0,2.2,2.7>}

object {HOMER_MAT scale <0.25,0.25,0.25> rotate <0,-20,0> translate <-1.7,0.05,-12>}

object {JET_STAND scale <0.025,0.025,0.025> translate <-0.8,0.4,-11.4>}

object {COLUM translate <0,1.4,12>}

object {COLUM rotate <0,45,0> translate <-8.4852,1.4,8.4852>}

object {COLUM rotate <0,-45,0> translate <8.4852,1.4,8.4852>}

object {PAPER scale <0.15,0.25,0.25> rotate <90,35,0> translate <-0.9,0.051,-12.1>}

object {PAPER scale <0.15,0.25,0.25> rotate <90,-40,0> translate <-1.0,0.056,-12.3>}

object {RED_PEN scale <0.03,0.03,0.03> rotate <0,-185,0> translate <-1.3,0.062,-12.3>}

object {BLUE_PEN scale <0.03,0.03,0.03> rotate <0,-155,0> translate <-2.3,0.062,-12.3>}

object {MOUSE scale <0.09,0.13,0.12> rotate <0,15,0> translate <-1.8,0.083,-11.85>}

object {LEAD scale <0.1,0.2,0.3> rotate <0,-90,0> translate <-1.0,0.06,-12.0>}

object {CLINKER scale <0.02,0.02,0.02> translate <-1.4,0.2,-11.35>}




