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From loomsbury@yahoo.com:
I like this idea.  The city looks ok, but the landscape looks kind of like a project of mine in 6th grade, when I made a physical map of germany.  The texture on the floor looks kind of like it wants to be asphault, and I can't tell what is outside the windows.
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From tony@j4tb.com:
Your mideval city looks very nice your hight field really suits the model. I think the museum room would look a lot better with more glossy finish. The water looks nice. The model also could use a little more texture and perhaps a shinyer look to make them look more like a model.

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From whhale@nvl.army.mil:
The whole scene looks too much like a detailed cartoon for my taste.  I like the concept.

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From jd@surveyor.in-berlin.de:
Am I wrong or do the model houses cast no shadows..?

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From StephenF@whoever.com:
I think you did a good job of creating the scene you set 
out to create.  The placement of the buildings is good, 
and the battlements (?) look nice.  I like the texturing on 
the walls, too.

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From mar@physics.usyd.edu.au:
This is a great idea. The modelling and detailing is a bit plain to carry
it off though. This really suffers from repetitive textures, and the green
and blue areas - which dominate the image - don't seem to have any texture
at all. The idea would also benefit a lot from showing the city outside
the windows too.

