TITLE: Alameda
NAME: Florian Wolper
COUNTRY: Germany
EMAIL: flori76@yahoo.com
TOPIC: The City
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: alameda.jpg
RENDERER USED: 
    3D Studio Max

TOOLS USED: 
    Metacreations Bryce 3D, Metacreations Painter,
         Metacreations Poser, Adobe Photoshop

RENDER TIME: 
    4 h 22 min

HARDWARE USED: 
    Pentium 2-400, 128 MB Ram, about 500 MB virtual Memory

IMAGE DESCRIPTION: 

         The image shows a tipical place in Santiago de Chile, the only real
city I
         have lived in: a lot of cars and buses and hundreds of people involved

         in chaos.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

         The backround was rendered in Bryce: it is a panorama render with a
high
         resolution. This was applied as an cylindrical enviroment map.
         All textures were modeled and rendered separately. The resulting images
were
         used later in the main scene as texture.
         All persons were created in Poser. The rendered images are used like
textures
         in the main scene.
         Each building was modeled separately to avoid the slowness when working
with
         a complex scene. Then they were merged to one main scene. Finally the
scene
         contained 2449 objects. Even the cathedral was modeled (you can only
see
         its reflection.



