TITLE: Atardecer en la ciudad
NAME: Omar A. Lopez
COUNTRY: ARGENTINA
EMAIL: ommar4@hotmail.com
WEBPAGE: none
TOPIC: The City
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: atardece.jpg
RENDERER USED: 

    Bryce 3d


TOOLS USED: 

    3d Studio 4.0/max 2.0, Bryce 3d


RENDER TIME: 

    3 hours


HARDWARE USED: 

    Pentium II 400 Mhz - 130 Mb ram



IMAGE DESCRIPTION: 



 Simplemente una imagen de alguna esquina, en alguna ciudad, en un dorado
atardecer. 



DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 



 Basicamente, los objetos de la escena fueron modelados en 3d studio 4.0 y max,
el motivo es que algunos objetos fueron hechos por mi hace tiempo (con 3d
studio 4.0), mientras que el auto antiguo fu_ modelado en 3d studio MAX para
esta ocasi_n.
 La idea de una ciudad tridimensional siempre estuvo en mis planes, pero
lamentablemente, debido a la poca capacidad de los programas 3d, esa ciudad
qued_ reducida a una imagen de una esquina.
 Luego , los objetos fueron importados a Bryce 3d, en d_nde les apliqu_ las
texturas adecuadas (algunas hechas por mi). Una vez armada la escena (con una
iluminaci_n en general tenue) agregu_ una luz amarilla dentro del hotel, y otra
blanca (un poco mas fuerte que la anterior) dentro de la peluquer_a, mientras
que debajo de cada farol puse luces tipo proyectores.

FIN.
*********************************************************************
(english translate) 

IMAGE DESCRIPTION:   
  
  
 Simply an image of some corner, in some city, in a gilding to grow dark.   
  
  
DESCRIPTION OF HOW THIS IMAGE WAS CREATED:   
  
  
 Basically, the objects of the scene were modeled in 3d studio 4.0 and max, the
reason is that some objects were made a while ago by my (with 3d studio 4.0),
while the car old are modeled in 3d studio MAX for this occasion.  
 The idea of a three-dimensional city was always in my plans, but regrettably,
due to the little capacity of the programs 3d, that city was reduced to an
image of a corner.  
 Then, the objects were cared Bryce 3d, where I applied them the appropriate
textures (some made by my). Once build the scene (with an illumination in
general delicate) I added a yellow light inside the hotel, and another white
one (a little but strong that the previous one) inside the hairdresser, while
under each streetlight I put lights type projectors.  
  
END.  
  
OMAR.  




 




