TITLE: museum model of medival town
NAME: Jens Malzacher
COUNTRY: germany
EMAIL: malzach@rhrk.uni-kl.de
TOPIC: the city
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: model.jpg
RENDERER USED: 
    pov-ray 3.1g
               terragen 0.8

TOOLS USED: 
    moray 3.1 to compose the scene
            castle builder 1.2 - the hall, gates and towers
            terragen 0.8 for the HF and the scene behind the windows
            spatch 1.5 for the houses
            paint shop pro the convert the picture

RENDER TIME: 
    povray 0h 36 min 45 sec
             terragen 16 min

HARDWARE USED: 
    PIII-500MHz, 128 Mb RAM

PLEASE EXCUSE MY POOR ENGLISH!!


IMAGE DESCRIPTION: 


The roaring city ... well, all over germany every small town has its own
historic museum. And always you will find a model of how the city might have
looked like in ancient days - perhaps a celtic or germanic settlement or
something like that. In that city we have here (call it arcadia or fantasy-town
or whatever), there was a golden age in medival time: a "big" city with walls,
towers, gates and a castle, a big harbor - everything you need for trading. And
that city has now a model of those big days in its historic museum. A small
model, perhaps made from plastic, and big "dont't touch"-sign everywhere. But
outside the windows the sea starts ... perhaps a beginning of a new golden age
??

There is a kind of real city behind that: Luebeck/germany (east of Hamburg). And
here some greetings to those I meet in Luebeck (and thos who wanted but
couldn't come): "seher und freunde ... bis demnaechst ..."


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


- I made the hightfield with psp and imported it into terragen to make it more
realistic
- in moray I put the towers, gates und walls on its places
- 180 houses are quiet a lot if you have to place every house to get a real
medival look in the city
  I lost quiet a lot time with the houses and the texture ... it is bad it is so
small now
  I lost another couple of day when my hard disk failed
- so I had just a few days to create the rooms of the musuem. It is all inside a
cube ...
- the scene in front of the windows is a terragen picture. I hadn't the time to
build up a nice landscape in moray, so I    took the terragen picture and used
it as an image map. The signs are also image maps.

