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From digitalburn@totalise.co.uk:
nice... i think the bottle is actually the best part of this scene (but i'm inot texturing, not modelling).

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From darwallace@earthlink.net:
A bookend (fish, anchor, wheelhouse) would help.

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From pbourke@swin.edu.au:
I was expecting more "ships in a bottle" but you might be the only one.
Good rendering but it suffers from the clean-scene syndrome.

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From luisvaloyes@malditasea.zzn.com:
very good model, and excellent glass material

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From dvnss@mega.ist.utl.pt:
Classic

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From marlo.steed@uleth.ca:

Nice idea.... Good detail.... the wood textures seem to take away from an other really nice image.
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From Alain.Culos@bigfoot.com:
It looks so-o-o-o clean.
The wood texture looks unnatural.

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From StephenF@whoever.com:
The ship and the bottle look pretty good, especially 
considering how tricky it can be to get glass and light to 
work well together.  I think it would have worked better 
to use something other than the bookshelf as the 
setting... the wood doesn't look especially realistic that 
close up, although it would probably look fine from a 
distance.  The book looks good.  I'm not sure why the 
title would appear right side up on the cover and upside 
down on the spine, though.

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From sjlen@ndirect.co.uk:
The textures need a lot of work, they all look so dry and synthetic.  The boat
isn't very detailed, have a look around at other boats in the competition that
have been produced with POV.  You could have explaind how you did this in the
text file, just saying look at the source isn't good enough, what if I'm a 3DS
or Moray user and don't understand pov script?  I don't d/l the source unless
the image is particularly good and if I've got time.  

