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From dvnss@mega.ist.utl.pt:
Except for the blue, is nice...

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From tony@j4tb.com:
Your color shading doesn't come across as being real water I would have made the water a little bluer some texutre, vegetation or shells would help enhance the sea floor a bit. Add a some fog or the top of the water that would help convey the feel of water.

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From StephenF@whoever.com:
Not much here to comment on.  The figure looks nice, if 
a bit rough in spots.  This looks more like the beginning 
of a promising scene than a scene in and of itself.  
Could look good if it were more developed (the scene, 
that is, not the woman!)

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From sjlen@ndirect.co.uk:
The textures need a lot of work. The atmosphere looks wrong, you wouldn't
be able to see the horizon like that.  It needs something in there to help
the story along, maybe even just a scarf wrapped tightly round her neck to
make it look asthough she's been strangled or something.  You need sea weed
maybe the hull of a boat, just things to set the scene and tell the story. 

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From delfeld@mailcity.com:
I think that you need to get l**d, and stop screwing around with pixels.

