TITLE: Mutiny
NAME: Christophe BOUFFARTIGUE
COUNTRY: France
EMAIL: christophe.bouffartigue@libertysurf.fr
WEBPAGE: http://tofbouf.multimania.com

TOPIC: Laboratory
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: cblab.jpg
ZIPFILE: cblab.zip
RENDERER USED: 

        WinMegaPOV 0.5 for tests.
        UniMegaPOV 0.5 (own compile for HP-UX) for final rendering.


TOOLS USED: 

        Poser 4
        OBJuvPOV
        The Gimp
        XV (jpg conversion)
        NEdit & Notepad


RENDER TIME: 

        51h 45 mn (and 195 Mb memory used)


HARDWARE USED: 

        HP Visualize B132L+


IMAGE DESCRIPTION: 


        Pretty self-explanatory: a rebellion in a laboratory where
        they do experimentations on animals....


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


        My fisrt picture using Poser....

        The laboratory:
        ===============
        Basically, 4 walls, one floor, one ceil, somes cages to keep the
animals. The floor is a union of
        individual tiles. All furnitures (table, perfusion, containers...) are
basic CSG. The containers
        were found at
http://povobjects.keyspace.de/cgi-bin/objlist.cgi?/furniture/, by Manfred Agne,
but
        I've heavily modified the model and the textures.

        The untidiness:
        ===============
        The straw is based on 3 macros, that create each blade, then arrange
them in patch, and drop many
        instances of the patch on the floor. The glasses and the mouse cage are
CSG. The liquid lying on
        the floor (near the farest wall) is a blob. The files on the containers,
and the papers at their
        feet are also generated by macros.

        The "characters":
        =================
        The dog, the cats and the mouse are standard Poser or free Zyogte
models. I've used some textures found
        on the web for the cats (OrangeCat by Lyne, and Barfy by Meowy) and the
mouse (Rubber Mouse Texture
        by Sinbad). I've also used a "Realistic Hand Texture" (by Paul Leatham)
for the man. The meshes were
        exported by Poser as OBJ files, and converted to mesh2 format using
Cliff Bowman's OBJuvPOV. All textures
        were modified (when they needed to) with The Gimp.

        The lighting:
        =============
        2 area lights for soft shadows, and MegaPOV's radiosity (using the
settings that were discussed on
        the official povray newsgroups).
        
        As always, POV script is provided, but not the meshes, as they are
copyrighted (and I think I can't
        distribute them under any format).

