TITLE: Seeing Is Believing
NAME: Travis Schau
COUNTRY: United States
EMAIL: Stickgod01@aol.com
WEBPAGE: n/a
TOPIC: The Laboratory
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: tslabora.jpg
RENDERER USED: 
    PovRay

TOOLS USED: 
    Moray, Spatch, Paint Shop Pro

RENDER TIME: 
    3 1/2 hrs.

HARDWARE USED: 
    Pentium III, 550 MHz

IMAGE DESCRIPTION: 

well.
Looks like we've discovered something here, doesn't it?
Something extrordinary.
Perhaps dangerous - perhaps something to help the world.
But in any case, something amazing.

Ah... he's probably just wondering who to sell the movie rights too.


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

     First off, if anyone is familiar with Eugene Isabey's painting of an
alchemist in his lab (amazing painting), that's what originally wanted to do,
but I couldn't find a picture of it bigger than about 6 sq inches in a
textbook, so I gave up, not being able to see any details. If you happen to
know of this paintings location on the internet, please let me know.
     Anyhow, I got this idea a few weeks later, and was happy enough with it.
     Books are translational sweeps with PaintShopPro imagemaps on them, and
some gradient pattern for the pages pages.
     The Light is some scattering media, which explains for about 3 hours of the
render time. The tree behind the window was made in TreeDesigner. 
     The Scientist fellow, (he's hard to miss) was made using Spatch. I'm sorry
he doesn't have shoes. They seemed such a minor addition, and like such a lot
of work. He does have some fine buttons on his coat though. I was quite
surprised at how easy the modelling for the fellow was. 
     The floor is a crazy texture made with Moray, with a bunch of gradients and
checker and woodgrain stuff. I don't even remember anymore. I was surprised it
worked as well as it did.
     The brain was modelled with Spatch, the bottles are rotational sweeps, and
that's about it. There's a lot of focal blur, combine this with a ton of glass,
up close and far away, and media, and wham, 3 hours, longest render I've ever
done.
     I realize there are some big areas where there isn't really anything in
this picture, but I was simply out of ideas. Sorry. Enjoy what's here. I hope
there arn't too many like it, but I am worrying.
     Questions, comments, requests, and all the unavoidable hate mail will be
happy accepted and replied to at Stickgod01@aol.com
 
    Thanks, and enjoy! 
                 - Travis Schau


