TITLE: HoneyBee



NAME: Rafi Ben-Aharon
COUNTRY: Israel
EMAIL: ranbena@bezeqint.net
TOPIC: Insects and spiders
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: honeybee.jpg
RENDERER USED: 
    3DSMAX r3


TOOLS USED: 
    entirely created in 3DSMAX r3, textures created in Photoshop.

MAKING TIME: about 6 nights.


HARDWARE USED: 
    Pentium 3 1000mhz.





IMAGE DESCRIPTION: 


the image contains a close-up of a flying honeybee, as it is about to land on a
flower, on a hot summer day.

I had an image of this exact picture in my mind. I wanted to give it a
photo-realistic look. So I had to explore the anatomy of a honey bee, by
downloading a bunch of honey bee pictures and anatomy structure.
Then I went to a friends house and picked up some flowers that looked like what
I had in mind.





DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 


Modeling: I used basic spheres for the head and body, which then modified with
FFD boxes. I built the tail using patches.

For the fury effect I created a simple cone which I scatterred a lot around the
body parts of the bee. I used the same technique for the flower, only not with
a cone object.

Focus effect: I used lens effects focus In the video post to make an effect of
focusing on small objects. It's very important for a realistic look when    
close-uping on low scaled life.

Motion blur: I used object motion blur on the wings in order to make the effect
of the flight motion.

Reflections: if you look closely you can see the reflection of the flower and
the sky in the honey bee's eye. I realy like it - it enhaces the feel of the 3d
environment. I think.

