TITLE: Spider
NAME: Travis Schau
COUNTRY: USA
EMAIL: bigtrav2001@chartermi.net
WEBPAGE: n/a
TOPIC: Spiders
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: tsspider.jpg
RENDERER USED: 
    pov-ray

TOOLS USED: 
    Moray, Win3d, Adobe Photoshop

RENDER TIME: 
    45 minutes

IMAGE DESCRIPTION: 

Some mechanical spiders attack building. I had big ideas for some more stuff I
wanted to add, but completely ran out of time, since I only really got
motivated about a week before I had to submit. It still gives off the feel and
idea pretty well as it is though.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

All textures were made specifically for this scene. There are several imagemaps
made in adobe, but the majority of textures are pov-ray procedurally made.

The scene was rendered with radiosity and colored lights.

Spiders are completely CSG. They're almost inverse kinemetically rigged up, so I
can move them pretty easy.

The building is just (sigh...) a cube with a poorly-placed pov procedural
texture.

I did not create the helicopter. I got it from 3dCafe. (Only because I am so out
of time though.) Do note the work I did for the blade textures, both the
spinning one (a color-wheel thingy texture), and where I created some
semi-transparent extra blades to make look like spinning.

The ground is a (sigh...) poorly-designed and textured heightfeild. I didn't
have time to render it again and change all that green stuff. I guess it looks
kinda cool though!

I enjoyed making this scene a lot, and will be finishing it as soon as I get
home (and deadline is over). Although uncomplete, I still see it as a valid
entry. Enjoy!



