#include "SEDAN_g.inc"

#declare CAR=union {
object{ P_MIRROR_1 }
object{ P_MIRROR }
object{ P_PART_5 }
object{ P_F_LENS_1 }
object{ P_PART_7 }
object{ P_F_LENS_3 }
object{ P_T_LIGHTS }
object{ P_R_BUMPER }
object{ P_RR_WELL }
object{ P_LR_WELL }
object{ P_RF_WELL }
object{ P_LF_WELL }
object{ P_GLASS }
object{ P_ROOF }
object{ P_LF_WHEEL }
object{ P_RF_WHEEL }
object{ P_R_WHEELS }
object{ P_BODY }
rotate x*-90+y*-90
}