TITLE: Ice Fishing
NAME: RJay Hansen
COUNTRY: USA
EMAIL: rjhansen@myrealbox.com
TOPIC: Winter
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: icefish.jpg
ZIPFILE: icefish.zip
RENDERER USED: 
    MacMegaPov 0.7

TOOLS USED: 
    Pixels 3D, Jam, Amapi 3d, dxfPR, EPStoPOV, MacMegaPov, Adobe
Illustrator, Adobe Photoshop

RENDER TIME: 
    Parse time 28 seconds Render time 59 minutes

HARDWARE USED: 
    PowerMac 9650/350 168MB RAM


IMAGE DESCRIPTION: 
    The serious fisherman, unslowed by the elements and pursuing
his passion in the dead of winter strikes paydirt!!


DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 
    The fisherman and his rod and reel
were modeled in Pixels 3D. This model was exported as a DXF file then converted
to POV triangle meshes with dxfPR. The textures were added in POV Ray. 

The tacklebox was done in Amapi 3D then exported directly to POV triangle meshes
and textured there.

The snow for the trees is done with blob objects. These were modeled with Jam, a
little Mac blob modeler which saves out POV files. The trees themselves are
just POV Ray cones with cylinders for trunks. There are actually only two
different blob/snow trees built and I placed them at various sizes and
rotations to look like different trees.

The saw is made from prism objects. The outlines for the blade and handle were
done in Illustrator then saved as EPS files. These were then run thru EPStoPOV
to create the prisms. The handle uses a wood texture from woods.inc.

The bobber is just a sphere and cylinder done in POVRay. The lake ice is a large
box with a cylinder differenced for the hole to fish thru. The water and splash
 are another blob done with Jam and the hills in the background are also a
(very large)  blob done with Jam. The sky is a sky sphere with a sky from
skies.inc.

I overlit the scene somewhat to get a bit of glare on the ice and snow. Due to
this I turned down the diffuse light on most of the the other objects so they
would not be overexposed and washed out. I threw in some ground fog to finish
things up. Added credit and a touch of contrast in Photoshop and converted to
jpeg.  All in all I was pretty happy with the way this scene turned out. Took
me about 5 weeks from start to finish.

The zip file contains the POV scene file and all the include files except the
triangle meshes file for the fisherman. It_s 7.3MB uncompressed and about 1.2MB
zipped. The eps files used for the saw are in there though. If you_d like to
see the fisherman meshes, DXF files or the original Pixels 3D or Amapi files,
email me and I_d be happy to send them to you.

