TITLE: Dreamland
NAME: George Akritides
COUNTRY: Greece
EMAIL: ageorgios@yahoo.com
TOPIC: dreaming
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: ag_dream.jpg
ZIPFILE: ag_dream.zip
RENDERER USED: 
    POV-Ray 3.5 RC 5

TOOLS USED: 
    None

RENDER TIME: 
    3 hours 35 minutes 30 seconds

HARDWARE USED: 
    Pentium III 800 MHz, 56 MB RAM

IMAGE DESCRIPTION: 

The man sleeping in the bed has just entered the dreamlands. 
What he dreams of is visible in the crystal ball above him, where his dream
takes flesh.
Around him, in the dreamlands, are his subconscious fears (the snakes), the
unconscious (the 
flying fish) and the liquid, which comprises the main part of the dreamlands,
the stuff of which
his dreams are made. Through this, a pyramid emerges, a symbolic structure,
mountains (the
difficulties) and plants grow as well as flowers that swim on the surface of the
dreamwater.

DESCRIPTION OF HOW THIS IMAGE WAS CREATED: 

My first entry in the competion, and also the first 'serious' complete scene
I've made, since 
I've worked only with POV-Ray 3.5, the image was created completely with it.
More specifically:

The flying fish were created completely from blobs.
The liquid landscape is an isosurface with a water-like material and an
isosurface pigment 
function.
The pyramid was made by triangles and polygons, from the same material as the
liquid, but with a
different pigment function.
The snakes were made mostly from sphere-sweep spline.
The bed's skeleton, the stool and the lamp are simple CSG. 
The mattress is a rounded box as is the pillow.
The cotton quilt is a blob, as is the sheet.
The flowers' and plants' petals and leaves are bicubic patches, while main body
of the plants'
is an isosurface function.
The landscape inside the dream-ball is an isosurface function, as are the
mountains far away.
The head of the sleeping person is a variation of a head I had created a while
ago with blobs.
The dragon also is the first 'serious' object I've done, a little while ago, and
added it as it
is. The head made from CSG, the limbs with blobs, the wings with triangles while
the main body is
a sphere-sweep spline.
The different colours in the snakes (some parts are lighter) were done
mistakenly, by a light
source, but they tend to fit in from this camera perspective, so I decided to
keep them in.

