TITLE: God at Work
NAME: Frederik Wodniok
COUNTRY: GERMANYJPGFILE: GodAtWork.jpg

EMAIL: MrRoob@gmx.de
TOPIC: Mytholgy
COPYRIGHT: I SUMBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
JPGFILE: godatwor.jpg
ZIPFILE: godatwor.zip
RENDERER USED: 

   POV-Ray 3.5



TOOLS USED: 

     IMAGE FORGE 3, MORAY v.3.5, 



RENDER TIME: 


2 h 24 minutes


HARDWARE USED: 

    400 MHz 128 Mb


IMAGE DESCRIPTION: 



This picture shows a god at work. He uses his enormous powers to create
levitating temples.


DESCRIPTION OF HOW THIS IMAGE WAS CRATED:

All models were modelled in Moray. The mountains were created with hightfields
drawn with Imageforge.
All Mauntains you see are using the Same Highfield. All Texturemaps were create
by myself.


The god:

The body and head of the god was modelled with the beta version of mesh-editing
in Moray.
I made the body-texture with ImageForge but also the textures for the feathers,
and for the head. The feathers of the god were simulated with a color-keyed
texture.
The magic rays were also made with mesh-edit and were given a media-texture.


The birds:

The birds are made of simple geometrics.


The vases:

The vases were modelled with splines.
The vases with handles were first created as splines. Then I was able to model
the handles
by editting the splines with mesh-edit.


Rest:

All other things are made of simple geometrics.
Sorry for my bad english.







 

