#declare M_marmur=material
{
        texture {
                T_Stone10
                scale 20
                finish{
                      Phong_Glossy
                    }
        }
}
#declare M_kos_bial=material
{
        texture {
                T_Stone13
                scale 10
                finish{
                      Phong_Glossy
                    }
        }
}
#declare M_kos_czar=material
{
        texture {
                T_Stone6
                scale 20
                finish{
                      Phong_Glossy
                    }
        }
}
#declare M_kolumna_tynk=material
{
        texture {
                pigment { color Gray95 }
                
                normal { 
                        bumps .05
                        scale  0.0001
                        }
        }
}

#declare M_tynk=material
{
        texture {
                pigment { color White }
                
                normal { 
                        bumps .05
                        scale  0.0001
                        }
        }
}

#declare T_czar_plas=texture
{
        pigment { color Gray10 }
        finish
        {
                Shiny 
        }
        
}
#declare T_tuba=texture
{
        pigment { color White }
        finish
        {
                Phong_Glossy  
        }
        
}

#declare M_kolumna_srodek=material
{
        texture {
                pigment
                {
                        cells
                        color_map {
                                [0.00 color rgb <0,0.423529411764706,0.654901960784314> ]
                                [0.33 color rgb <0,0.423529411764706,0.654901960784314> ]
                                [0.66 color rgb <0.988235294117647,0.745098039215686,0.333333333333333> ]
                                [1.00 color rgb <0.988235294117647,0.745098039215686,0.333333333333333> ]
                        }
                        scale 3
                }
                finish{
                      Phong_Glossy
                }
                
        }
        
}       

#declare M_podest_drewno=material
{
        texture { DMFDarkOak  scale 5 rotate <0,90,30>
                normal{
                        wood 0.5
                        
                        }
                }
}
#declare M_rama_drewno=material
{
        texture { DMFDarkOak  scale 5 rotate <0,90,30>
                normal{
                        wood 0.5
                        
                        }
                }
}


#declare M_podest_metal=material
{
        texture { Gold_Nugget  }
                
}

#declare M_lawka=material
{
        texture { 
                DMFLightOak //rotate <0,0,0> scale 35 
                //finish { Glossy  }
        }
        
                
}
#declare M_lawka_glo=material
{
        texture { 
                DMFLightOak //rotate <0,0,0> scale 35 
                finish { Glossy  }
        }
        
                
}
#declare T_czarny_metal=texture
{
        pigment { color Gray10 }
        normal {
        bumps .5
        scale 0.1
        }
        finish
        {
             phong 0.9    
        }
}


#declare T_klepki=texture {
          DMFDarkOak rotate <90,0,0>
          scale .25
          finish
          {
                phong 0.9
          }
}

#declare M_ziemia=material {
        texture
        {
                pigment { color Gray10 }
                normal
                {
                        bumps 0.5
                        scale .1
                }
        }
       
}

#declare T_lisc=texture
{
        pigment { color ForestGreen }
        finish
        {
             phong 0.8    
        }
        
}