//==================================================
//POV-Ray Materials list
//==================================================
//This file has been created by PoseRay v3.8.2.327
//3D model to POV-Ray/Moray Converter.
//Author: FlyerX
//Email: flyerx_2000@yahoo.com
//Web: http://user.txcyber.com/~sgalls/
//==================================================
//Files needed to run the POV-Ray scene:
//bus_shelter_pov.ini (initialization file - open this to render)
//bus_shelter.pov (scene setup of cameras, lights and geometry)
//bus_shelter_pov.inc (geometry mesh)
//bus_shelter_pov_mat.inc (materials)
//doi_110.jpg
// 
 
 
//==================================================
//Include files with texture definitions
#include "colors.inc"
#include "textures.inc"
#include "stones.inc"
#include "metals.inc"
#include "finish.inc"
#include "golds.inc"
#include "stars.inc"
#include "woods.inc"
#include "skies.inc"
#include "glass.inc"
 
//==================================================
//Map definitions
#declare p_map1=pigment {image_map{jpeg "C:\Documents and Settings\Administrator\My Documents\My Pictures\doi_110.jpg" interpolate 2 transmit all 0.07 filter all 0}  }
 
//==================================================
//Material definitions
#declare Roof=texture{
         Rusty_Iron scale 1

          }
//==================================================
#declare Side_panels= 
texture{pigment {color rgb <0.4862745,0.3568627,0.1490196> transmit 0.07} 
        finish{phong 0.1607843 phong_size 5.578975 diffuse 0.6*1 ambient rgb <1,1,1> reflection{0}}}
texture{pigment{p_map1} 
        finish{ phong 0.1607843 phong_size 5.578975 diffuse 0.6 ambient rgb <1,1,1> reflection{0}}}
//==================================================
#declare Default=texture{
         Rusty_Iron scale 1

          }
//==================================================
