/* // Scene Comment

Where is the light
Author: Daniel Volk
Created: 09/2006

Submission to the Internet Raytracing Competition irtc.org (round: September-October 2006 - topic: Absence)


*/ // End Scene Comment

/*
blob
{
	threshold 0.1

#declare s = seed(1235);

#declare dim = <7, 4, 10>;
#declare pos = <0, 0, dim.z/2>;
#declare wind0 = <4, 2, 0>;

#declare i = 0;
#while ( i < 20000 )

	#declare a = 2 * pi * rand(s);
	#declare r = dim.x + dim.y * rand(s);
	#declare spos = <r * sin(a), r * cos(a), -dim.z/2 + dim.z * rand(s)>;
	#declare spos = spos + wind0 * rand(s) * spos.z / 10;
	
	sphere { spos, 0.5, 1 }

	#declare i = i + 1;
#end

	hollow 
	
	
	translate pos
	
	pigment
	{
		color rgbt 1
	}
	
	
	interior
	{
		media
		{
			scattering
			{
				1, rgb 1
				extinction  0
			}
		}
	}
}
*/