<!--
// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial
-->
<modify-function signature="^glBitmap\(.*$" remove="all"/>
<modify-function signature="^glColor[34][a-z]{1,2}v\(.*$">
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</modify-function>
<modify-function signature="glClipPlane(GLenum,const GLdouble*)">
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</modify-function>
<modify-function signature="^glEvalCoord\d[a-z]{1,2}v\(.*$">
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</modify-function>
<modify-function signature="^glFog[fi]v\(.*$">
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</modify-function>
<modify-function signature="^glIndex[a-z]v\(.*$">
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</modify-function>
<modify-function signature="^glLoadMatrix[df]\(.*$">
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</modify-function>
<modify-function signature="^glLight[fi]v\(.*$">
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</modify-function>
<modify-function signature="^glLightModel[fi]v\(.*$">
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<modify-function signature="^glMap1[df]\(.*$">
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<modify-function signature="^glMap2[df]\(.*$">
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</modify-function>
<modify-function signature="^glMaterial[fi]v\(.*$">
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<modify-function signature="^glMultMatrix[df]\(.*$">
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<modify-function signature="^glNormal3.v\(.*$">
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</modify-function>
<modify-function signature="^glPixelMap[a-z]{1,2}v\(.*$">
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</modify-function>
<modify-function signature="^glPolygonStipple\(.*$" remove="all"/>
<modify-function signature="^glRasterPos\d[a-z]v\(.*$">
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</modify-function>
<modify-function signature="^glRect[dfis]v\(.*$">
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<modify-function signature="^glTexCoord\d[dfis]v\(.*$">
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<modify-function signature="^glTexEnv[fi]v\(.*$">
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<modify-function signature="^glTexGen[dfi]v\(.*$">
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</modify-function>
<modify-function signature="^glVertex\d[dfis]v\(.*$">
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</modify-function>
