Qt Quick 3D - Simple Fog Example | Qt Quick 3D 6.7.2
Description: Demonstrates how to enable fog in the 3D scene.

- Qt 6.7
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Simple Fog Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Simple Fog Example

Demonstrates how to enable fog in the 3D scene.

This example demonstrates the usage of the SceneEnvironment's fog property. The scene contains a number of instanced spheres, with controls that can be used to tune the various properties of the Fog object.

     Fog {
         id: theFog

         enabled: cbFogEnabled.checked
         depthEnabled: cbDepthEnabled.checked
         heightEnabled: cbHeightEnabled.checked
         transmitEnabled: cbTransmitEnabled.checked

         density: valDensity.value
         depthNear: valDepth.first.value
         depthFar: valDepth.second.value
         depthCurve: valDepthCurve.value
         leastIntenseY: valHeightMin.value
         mostIntenseY: valHeightMax.value
         heightCurve: valHeightCurve.value
         transmitCurve: valTransmitCurve.value
     }

Files:

- simplefog/CMakeLists.txt
- simplefog/Example/main.qml
- simplefog/Example/qmldir
- simplefog/Example/simplefog_qml_module_dir_map.qrc
- simplefog/main.cpp
- simplefog/main.qml
- simplefog/qml.qrc
- simplefog/simplefog.pro