Qt Quick 3D - Procedural Texture Example | Qt Quick 3D 6.7.2
Description: Demonstrates how to provide custom texture data from C++ or QML.

- Qt 6.7
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Procedural Texture Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Procedural Texture Example

     // Copyright (C) 2020 The Qt Company Ltd.
     // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

     #ifndef GRADIENTTEXTURE_H
     #define GRADIENTTEXTURE_H

     #include <QtQuick3D/QQuick3DTextureData>

     #include <QtGui/QColor>

     class GradientTexture : public QQuick3DTextureData
     {
         Q_OBJECT
         Q_PROPERTY(int height READ height WRITE setHeight NOTIFY heightChanged)
         Q_PROPERTY(int width READ width WRITE setWidth NOTIFY widthChanged)
         Q_PROPERTY(QColor startColor READ startColor WRITE setStartColor NOTIFY startColorChanged)
         Q_PROPERTY(QColor endColor READ endColor WRITE setEndColor NOTIFY endColorChanged)
         QML_NAMED_ELEMENT(GradientTexture)

     public:
         GradientTexture();

         int height() const;
         int width() const;
         QColor startColor() const;
         QColor endColor() const;

     public Q_SLOTS:
         void setHeight(int height);
         void setWidth(int width);
         void setStartColor(QColor startColor);
         void setEndColor(QColor endColor);

     Q_SIGNALS:
         void heightChanged(int height);
         void widthChanged(int width);
         void startColorChanged(QColor startColor);
         void endColorChanged(QColor endColor);

     private:
         void updateTexture();
         QByteArray generateTexture();

         static QColor linearInterpolate(const QColor &color1, const QColor &color2, float value);

         int m_height = 256;
         int m_width = 256;
         QColor m_startColor = QColor(QStringLiteral("#d4fc79"));
         QColor m_endColor = QColor(QStringLiteral("#96e6a1"));
     };

     #endif // GRADIENTTEXTURE_H