Qt Quick 3D - Offline Shaders Example | Qt Quick 3D 6.7.2
Description: Demonstrates the use of the experimental build-time material processing support.

- Qt 6.7
- Qt Quick 3D
- Qt Quick 3D Examples and Tutorials
- Qt Quick 3D - Offline Shaders Example
- Qt Quick 3D | Commercial or GPLv3

# Qt Quick 3D - Offline Shaders Example

     // Copyright (C) 2023 The Qt Company Ltd.
     // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

     import QtQuick
     import QtQuick.Layouts
     import QtQuick.Controls

     Page {
         id: settingsDrawer
         default property alias content: contentLayout.children
         required property bool isLandscape
         readonly property bool isMobile: Qt.platform.os === "android" || Qt.platform.os === "ios"
         property bool isOpen: isMobile ? false : true

         title: "Settings"

         onIsLandscapeChanged: updateState();
         Component.onCompleted: updateState();
         onIsOpenChanged: updateState();
         x: 0
         y: 0

         function updateState() {
             if (isOpen)
                 if (isLandscape)
                     settingsDrawer.state = "Landscape_Visible"
                 else
                     settingsDrawer.state = "Portrait_Visible"
             else
                 if (isLandscape)
                     settingsDrawer.state = "Landscape_Hidden"
                 else
                     settingsDrawer.state = "Portrait_Hidden"
         }

         states: [
             State {
                 name: "Landscape_Visible"
                 PropertyChanges {
                     settingsDrawer.x: 0
                 }
             },
             State {
                 name: "Landscape_Hidden"
                 PropertyChanges {
                     settingsDrawer.x: -settingsDrawer.width
                 }
             },
             State {
                 name: "Portrait_Visible"
                 PropertyChanges {
                     settingsDrawer.y: 0
                 }
             },
             State {
                 name: "Portrait_Hidden"
                 PropertyChanges {
                     settingsDrawer.y: -settingsDrawer.height
                 }
             }
         ]

         transitions: [
             Transition {
                 from: "Landscape_Visible"
                 to: "Landscape_Hidden"
                 NumberAnimation {
                     duration: 400
                     property: "x"
                     easing.type: Easing.InOutQuad
                 }
             },
             Transition {
                 from: "Landscape_Hidden"
                 to: "Landscape_Visible"
                 NumberAnimation {
                     duration: 400
                     property: "x"
                     easing.type: Easing.InOutQuad
                 }
             },
             Transition {
                 from: "Portrait_Visible"
                 to: "Portrait_Hidden"
                 NumberAnimation {
                     duration: 400
                     property: "y"
                     easing.type: Easing.InOutQuad
                 }
             },
             Transition {
                 from: "Portrait_Hidden"
                 to: "Portrait_Visible"
                 NumberAnimation {
                     duration: 400
                     property: "y"
                     easing.type: Easing.InOutQuad
                 }
             }
         ]

         header: Label {
             text: settingsDrawer.title
             horizontalAlignment: Text.AlignHCenter
             verticalAlignment: Text.AlignVCenter
             font.pointSize: 20
         }

         ScrollView {
             anchors.fill: parent
             padding: 10

             ColumnLayout {
                 id: contentLayout
             }
         }
     }