List of All Members for NormalDiffuseSpecularMapMaterial | Qt 3D 6.8.0
Description: The NormalDiffuseSpecularMapMaterial provides a default implementation of the phong lighting and bump effect where the diffuse and specular light components are read from texture maps and the normals of the mesh being rendered from a normal texture map.

- Qt 6.8
- Qt 3D
- QML Types
- Qt3D.Extras
- NormalDiffuseSpecularMapMaterial
- Qt 6.8.0 Reference Documentation

# List of All Members for NormalDiffuseSpecularMapMaterial

This is the complete list of members for NormalDiffuseSpecularMapMaterial, including inherited members.

- ambient : color
- diffuse : TextureImage
- normal : TextureImage
- shininess : real
- specular : TextureImage
- textureScale : real

The following members are inherited from Material.

- effect : Effect
- parameters : list<Parameter>