/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtCanvas3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
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** accordance with the commercial license agreement provided with the
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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****************************************************************************/

#include <QtGui/QGuiApplication>
#include <QtCore/QDir>
#include <QtQuick/QQuickView>
#include <QtQml/QQmlEngine>

int main(int argc, char *argv[])
{
    QGuiApplication app(argc, argv);

    QQuickView viewer;

    // The following are needed to make examples run without having to install the module
    // in desktop environments.
#ifdef Q_OS_WIN
    QString extraImportPath(QStringLiteral("%1/../../../../%2"));
#else
    QString extraImportPath(QStringLiteral("%1/../../../%2"));
#endif
    viewer.engine()->addImportPath(extraImportPath.arg(QGuiApplication::applicationDirPath(),
                                                       QString::fromLatin1("qml")));

    viewer.setSource(QUrl(QStringLiteral("qrc:/main.qml")));

    viewer.setTitle(QStringLiteral("Render into FrameBuffer"));
    viewer.setResizeMode(QQuickView::SizeRootObjectToView);
    viewer.show();

    return app.exec();
}
