/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
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****************************************************************************/

#include "qqmlengine_p.h"
#include "qqmlengine.h"
#include "qqmlcomponentattached_p.h"

#include "qqmlcontext_p.h"
#include "qqmlcompiler_p.h"
#include "qqml.h"
#include "qqmlcontext.h"
#include "qqmlexpression.h"
#include "qqmlcomponent.h"
#include "qqmlvme_p.h"
#include <private/qqmlenginedebugservice_p.h>
#include "qqmlstringconverters_p.h"
#include "qqmlxmlhttprequest_p.h"
#include "qqmlscriptstring.h"
#include "qqmlglobal_p.h"
#include "qqmlcomponent_p.h"
#include "qqmlnetworkaccessmanagerfactory.h"
#include "qqmldirparser_p.h"
#include "qqmlextensioninterface.h"
#include "qqmllist_p.h"
#include "qqmltypenamecache_p.h"
#include "qqmlnotifier_p.h"
#include <private/qqmldebugserver_p.h>
#include <private/qqmlprofilerservice_p.h>
#include <private/qv4debugservice_p.h>
#include <private/qdebugmessageservice_p.h>
#include <private/qqmlenginecontrolservice_p.h>
#include "qqmlincubator.h"
#include "qqmlabstracturlinterceptor.h"
#include <private/qqmlboundsignal_p.h>

#include <QtCore/qstandardpaths.h>
#include <QtCore/qsettings.h>

#include <QtCore/qmetaobject.h>
#include <QNetworkAccessManager>
#include <QDebug>
#include <QtCore/qcoreapplication.h>
#include <QtCore/qdir.h>
#include <QtCore/qmutex.h>
#include <QtCore/qthread.h>
#include <private/qthread_p.h>
#include <QtNetwork/qnetworkconfigmanager.h>

#include <private/qobject_p.h>
#include <private/qmetaobject_p.h>

#include <private/qqmllocale_p.h>

#include <private/qqmlbind_p.h>
#include <private/qqmlconnections_p.h>
#include <private/qqmltimer_p.h>
#include <private/qqmllistmodel_p.h>
#include <private/qqmlplatform_p.h>
#include <private/qquickpackage_p.h>
#include <private/qqmldelegatemodel_p.h>
#include <private/qqmlobjectmodel_p.h>
#include <private/qquickworkerscript_p.h>
#include <private/qqmlinstantiator_p.h>

#ifdef Q_OS_WIN // for %APPDATA%
#include <qt_windows.h>
#  if !defined(Q_OS_WINCE) && !defined(Q_OS_WINRT)
#    include <shlobj.h>
#  endif
#include <qlibrary.h>
#include <windows.h>

#ifndef CSIDL_APPDATA
#  define CSIDL_APPDATA           0x001a  // <username>\Application Data
#endif
#endif

Q_DECLARE_METATYPE(QQmlProperty)

QT_BEGIN_NAMESPACE

void qmlRegisterBaseTypes(const char *uri, int versionMajor, int versionMinor)
{
    QQmlEnginePrivate::registerBaseTypes(uri, versionMajor, versionMinor);
    QQmlEnginePrivate::registerQtQuick2Types(uri, versionMajor, versionMinor);
    QQmlValueTypeFactory::registerValueTypes(uri, versionMajor, versionMinor);
}

/*!
  \qmltype QtObject
    \instantiates QObject
  \inqmlmodule QtQml
  \ingroup qml-utility-elements
  \brief A basic QML type

  The QtObject type is a non-visual element which contains only the
  objectName property.

  It can be useful to create a QtObject if you need an extremely
  lightweight type to enclose a set of custom properties:

  \snippet qml/qtobject.qml 0

  It can also be useful for C++ integration, as it is just a plain
  QObject. See the QObject documentation for further details.
*/
/*!
  \qmlproperty string QtObject::objectName
  This property holds the QObject::objectName for this specific object instance.

  This allows a C++ application to locate an item within a QML component
  using the QObject::findChild() method. For example, the following C++
  application locates the child \l Rectangle item and dynamically changes its
  \c color value:

    \qml
    // MyRect.qml

    import QtQuick 2.0

    Item {
        width: 200; height: 200

        Rectangle {
            anchors.fill: parent
            color: "red"
            objectName: "myRect"
        }
    }
    \endqml

    \code
    // main.cpp

    QQuickView view;
    view.setSource(QUrl::fromLocalFile("MyRect.qml"));
    view.show();

    QQuickItem *item = view.rootObject()->findChild<QQuickItem*>("myRect");
    if (item)
        item->setProperty("color", QColor(Qt::yellow));
    \endcode
*/

bool QQmlEnginePrivate::qml_debugging_enabled = false;
bool QQmlEnginePrivate::s_designerMode = false;

// these types are part of the QML language
void QQmlEnginePrivate::registerBaseTypes(const char *uri, int versionMajor, int versionMinor)
{
    qmlRegisterType<QQmlComponent>(uri,versionMajor,versionMinor,"Component");
    qmlRegisterType<QObject>(uri,versionMajor,versionMinor,"QtObject");
    qmlRegisterType<QQmlBind>(uri, versionMajor, versionMinor,"Binding");
    qmlRegisterType<QQmlConnections>(uri, versionMajor, versionMinor,"Connections");
    qmlRegisterType<QQmlTimer>(uri, versionMajor, versionMinor,"Timer");
    qmlRegisterType<QQmlInstantiator>(uri, versionMajor, (versionMinor < 1 ? 1 : versionMinor), "Instantiator"); //Only available in >=2.1
    qmlRegisterCustomType<QQmlConnections>(uri, versionMajor, versionMinor,"Connections", new QQmlConnectionsParser);
    qmlRegisterType<QQmlInstanceModel>();
}


// These QtQuick types' implementation resides in the QtQml module
void QQmlEnginePrivate::registerQtQuick2Types(const char *uri, int versionMajor, int versionMinor)
{
    qmlRegisterType<QQmlListElement>(uri, versionMajor, versionMinor, "ListElement"); // Now in QtQml.Models, here for compatibility
    qmlRegisterCustomType<QQmlListModel>(uri, versionMajor, versionMinor, "ListModel", new QQmlListModelParser); // Now in QtQml.Models, here for compatibility
    qmlRegisterType<QQuickWorkerScript>(uri, versionMajor, versionMinor, "WorkerScript");
    qmlRegisterType<QQuickPackage>(uri, versionMajor, versionMinor, "Package");
    qmlRegisterType<QQmlDelegateModel>(uri, versionMajor, versionMinor, "VisualDataModel");
    qmlRegisterType<QQmlDelegateModelGroup>(uri, versionMajor, versionMinor, "VisualDataGroup");
    qmlRegisterType<QQmlObjectModel>(uri, versionMajor, versionMinor, "VisualItemModel");
}

void QQmlEnginePrivate::defineQtQuick2Module()
{
    // register the base types into the QtQuick namespace
    registerBaseTypes("QtQuick",2,0);

    // register the QtQuick2 types which are implemented in the QtQml module.
    registerQtQuick2Types("QtQuick",2,0);
    qmlRegisterUncreatableType<QQmlLocale>("QtQuick", 2, 0, "Locale", QQmlEngine::tr("Locale cannot be instantiated.  Use Qt.locale()"));
}

bool QQmlEnginePrivate::designerMode()
{
    return s_designerMode;
}

void QQmlEnginePrivate::activateDesignerMode()
{
    s_designerMode = true;
}


/*!
    \class QQmlImageProviderBase
    \brief The QQmlImageProviderBase class is used to register image providers in the QML engine.
    \mainclass
    \inmodule QtQml

    Image providers must be registered with the QML engine.  The only information the QML
    engine knows about image providers is the type of image data they provide.  To use an
    image provider to acquire image data, you must cast the QQmlImageProviderBase pointer
    to a QQuickImageProvider pointer.

    \sa QQuickImageProvider, QQuickTextureFactory
*/

/*!
    \enum QQmlImageProviderBase::ImageType

    Defines the type of image supported by this image provider.

    \value Image The Image Provider provides QImage images.
        The QQuickImageProvider::requestImage() method will be called for all image requests.
    \value Pixmap The Image Provider provides QPixmap images.
        The QQuickImageProvider::requestPixmap() method will be called for all image requests.
    \value Texture The Image Provider provides QSGTextureProvider based images.
        The QQuickImageProvider::requestTexture() method will be called for all image requests.
    \omitvalue Invalid
*/

/*!
    \enum QQmlImageProviderBase::Flag

    Defines specific requirements or features of this image provider.

    \value ForceAsynchronousImageLoading Ensures that image requests to the provider are
        run in a separate thread, which allows the provider to spend as much time as needed
        on producing the image without blocking the main thread.
*/

/*!
    \fn QQmlImageProviderBase::imageType() const

    Implement this method to return the image type supported by this image provider.
*/

/*!
    \fn QQmlImageProviderBase::flags() const

    Implement this to return the properties of this image provider.
*/

/*! \internal */
QQmlImageProviderBase::QQmlImageProviderBase()
{
}

/*! \internal */
QQmlImageProviderBase::~QQmlImageProviderBase()
{
}


/*!
\qmltype Qt
\inqmlmodule QtQml
\instantiates QQmlEnginePrivate
\ingroup qml-utility-elements
\keyword QmlGlobalQtObject
\brief Provides a global object with useful enums and functions from Qt.

The \c Qt object is a global object with utility functions, properties and enums.

It is not instantiable; to use it, call the members of the global \c Qt object directly.
For example:

\qml
import QtQuick 2.0

Text {
    color: Qt.rgba(1, 0, 0, 1)
    text: Qt.md5("hello, world")
}
\endqml


\section1 Enums

The Qt object contains the enums available in the \l [QtCore]{Qt}{Qt Namespace}. For example, you can access
the \l Qt::LeftButton and \l Qt::RightButton enumeration values as \c Qt.LeftButton and \c Qt.RightButton.


\section1 Types

The Qt object also contains helper functions for creating objects of specific
data types. This is primarily useful when setting the properties of an item
when the property has one of the following types:
\list
\li \c rect - use \l{Qt::rect()}{Qt.rect()}
\li \c point - use \l{Qt::point()}{Qt.point()}
\li \c size - use \l{Qt::size()}{Qt.size()}
\endlist

If the \c QtQuick module has been imported, the following helper functions for
creating objects of specific data types are also available for clients to use:
\list
\li \c color - use \l{Qt::rgba()}{Qt.rgba()}, \l{Qt::hsla()}{Qt.hsla()}, \l{Qt::darker()}{Qt.darker()}, \l{Qt::lighter()}{Qt.lighter()} or \l{Qt::tint()}{Qt.tint()}
\li \c font - use \l{Qt::font()}{Qt.font()}
\li \c vector2d - use \l{Qt::vector2d()}{Qt.vector2d()}
\li \c vector3d - use \l{Qt::vector3d()}{Qt.vector3d()}
\li \c vector4d - use \l{Qt::vector4d()}{Qt.vector4d()}
\li \c quaternion - use \l{Qt::quaternion()}{Qt.quaternion()}
\li \c matrix4x4 - use \l{Qt::matrix4x4()}{Qt.matrix4x4()}
\endlist

There are also string based constructors for these types. See \l{qtqml-typesystem-basictypes.html}{QML Basic Types} for more information.

\section1 Date/Time Formatters

The Qt object contains several functions for formatting QDateTime, QDate and QTime values.

\list
    \li \l{Qt::formatDateTime}{string Qt.formatDateTime(datetime date, variant format)}
    \li \l{Qt::formatDate}{string Qt.formatDate(datetime date, variant format)}
    \li \l{Qt::formatTime}{string Qt.formatTime(datetime date, variant format)}
\endlist

The format specification is described at \l{Qt::formatDateTime}{Qt.formatDateTime}.


\section1 Dynamic Object Creation
The following functions on the global object allow you to dynamically create QML
items from files or strings. See \l{Dynamic QML Object Creation from JavaScript} for an overview
of their use.

\list
    \li \l{Qt::createComponent()}{object Qt.createComponent(url)}
    \li \l{Qt::createQmlObject()}{object Qt.createQmlObject(string qml, object parent, string filepath)}
\endlist


\section1 Other Functions

The following functions are also on the Qt object.

\list
    \li \l{Qt::quit()}{Qt.quit()}
    \li \l{Qt::md5()}{Qt.md5(string)}
    \li \l{Qt::btoa()}{string Qt.btoa(string)}
    \li \l{Qt::atob()}{string Qt.atob(string)}
    \li \l{Qt::binding()}{object Qt.binding(function)}
    \li \l{Qt::locale()}{object Qt.locale()}
    \li \l{Qt::resolvedUrl()}{string Qt.resolvedUrl(string)}
    \li \l{Qt::openUrlExternally()}{Qt.openUrlExternally(string)}
    \li \l{Qt::fontFamilies()}{list<string> Qt.fontFamilies()}
\endlist
*/

/*!
    \qmlproperty object Qt::platform
    \since 5.1

    The \c platform object provides info about the underlying platform.

    Its properties are:

    \table
    \row
    \li \c platform.os
    \li

    This read-only property contains the name of the operating system.

    Possible values are:

    \list
        \li \c "android" - Android
        \li \c "blackberry" - BlackBerry OS
        \li \c "ios" - iOS
        \li \c "linux" - Linux
        \li \c "osx" - OS X
        \li \c "unix" - Other Unix-based OS
        \li \c "windows" - Windows
        \li \c "wince" - Windows CE
        \li \c "winrt" - Windows RT
        \li \c "winphone" - Windows Phone
    \endlist
    \endtable
*/

/*!
    \qmlproperty object Qt::application
    \since 5.1

    The \c application object provides access to global application state
    properties shared by many QML components.

    Its properties are:

    \table
    \row
    \li \c application.active
    \li
    Deprecated, use Qt.application.state == Qt.ApplicationActive instead.

    \row
    \li \c application.state
    \li
    This read-only property indicates the current state of the application.

    Possible values are:

    \list
    \li Qt.ApplicationActive - The application is the top-most and focused application, and the
                               user is able to interact with the application.
    \li Qt.ApplicationInactive - The application is visible or partially visible, but not selected
                                 to be in front, the user cannot interact with the application.
                                 On desktop platforms, this typically means that the user activated
                                 another application. On mobile platforms, it is more common to
                                 enter this state when the OS is interrupting the user with for
                                 example incoming calls, SMS-messages or dialogs. This is usually a
                                 transient state during which the application is paused. The user
                                 may return focus to your application, but most of the time it will
                                 be the first indication that the application is going to be suspended.
                                 While in this state, consider pausing or stopping any activity that
                                 should not continue when the user cannot interact with your
                                 application, such as a video, a game, animations, or sensors.
                                 You should also avoid performing CPU-intensive tasks which might
                                 slow down the application in front.
    \li Qt.ApplicationSuspended - The application is suspended and not visible to the user. On
                                  mobile platforms, the application typically enters this state when
                                  the user returns to the home screen or switches to another
                                  application. While in this state, the application should ensure
                                  that the user perceives it as always alive and does not lose his
                                  progress, saving any persistent data. The application should cease
                                  all activities and be prepared for code execution to stop. While
                                  suspended, the application can be killed at any time without
                                  further warnings (for example when low memory forces the OS to purge
                                  suspended applications).
    \li Qt.ApplicationHidden - The application is hidden and runs in the background. This is the
                               normal state for applications that need to do background processing,
                               like playing music, while the user interacts with other applications.
                               The application should free up all graphical resources when entering
                               this state. A Qt Quick application should not usually handle this state
                               at the QML level. Instead, you should unload the entire UI and reload
                               the QML files whenever the application becomes active again.
    \endlist

    \row
    \li \c application.layoutDirection
    \li
    This read-only property can be used to query the default layout direction of the
    application. On system start-up, the default layout direction depends on the
    application's language. The property has a value of \c Qt.RightToLeft in locales
    where text and graphic elements are read from right to left, and \c Qt.LeftToRight
    where the reading direction flows from left to right. You can bind to this
    property to customize your application layouts to support both layout directions.

    Possible values are:

    \list
    \li Qt.LeftToRight - Text and graphics elements should be positioned
                        from left to right.
    \li Qt.RightToLeft - Text and graphics elements should be positioned
                        from right to left.
    \endlist
    \row
    \li \c application.arguments
    \li This is a string list of the arguments the executable was invoked with.
    \row
    \li \c application.name
    \li This is the application name set on the QCoreApplication instance. This property can be written
    to in order to set the application name.
    \row
    \li \c application.version
    \li This is the application version set on the QCoreApplication instance. This property can be written
    to in order to set the application version.
    \row
    \li \c application.organization
    \li This is the organization name set on the QCoreApplication instance. This property can be written
    to in order to set the organization name.
    \row
    \li \c application.domain
    \li This is the organization domain set on the QCoreApplication instance. This property can be written
    to in order to set the organization domain.

    \row
    \li \c application.supportsMultipleWindows
    \li This read-only property can be used to determine whether or not the
        platform supports multiple windows. Some embedded platforms do not support
        multiple windows, for example.
    \endtable

    The object also has one signal, aboutToQuit(), which is the same as \l QCoreApplication::aboutToQuit().

    The following example uses the \c application object to indicate
    whether the application is currently active:

    \snippet qml/application.qml document

    Note that when using QML without a QGuiApplication, the following properties will be undefined:
    \list
    \li application.active
    \li application.state
    \li application.layoutDirection
    \endlist
*/

/*!
    \qmlproperty object Qt::inputMethod
    \since 5.0

    The \c inputMethod object allows access to application's QInputMethod object
    and all its properties and slots. See the QInputMethod documentation for
    further details.
*/

/*!
    \qmlproperty object Qt::styleHints
    \since 5.5

    The \c styleHints object provides platform-specific style hints and settings.
    See the QStyleHints documentation for further details.

    \note The \c styleHints object is only available when using the Qt Quick module.

    The following example uses the \c styleHints object to determine whether an
    item should gain focus on mouse press or touch release:
    \code
    import QtQuick 2.4

    MouseArea {
        id: button

        onPressed: {
            if (!Qt.styleHints.setFocusOnTouchRelease)
                button.forceActiveFocus()
        }
        onReleased: {
            if (Qt.styleHints.setFocusOnTouchRelease)
                button.forceActiveFocus()
        }
    }
    \endcode
*/

/*!
\qmlmethod object Qt::include(string url, jsobject callback)

Includes another JavaScript file. This method can only be used from within JavaScript files,
and not regular QML files.

This imports all functions from \a url into the current script's namespace.

Qt.include() returns an object that describes the status of the operation.  The object has
a single property, \c {status}, that is set to one of the following values:

\table
\header \li Symbol \li Value \li Description
\row \li result.OK \li 0 \li The include completed successfully.
\row \li result.LOADING \li 1 \li Data is being loaded from the network.
\row \li result.NETWORK_ERROR \li 2 \li A network error occurred while fetching the url.
\row \li result.EXCEPTION \li 3 \li A JavaScript exception occurred while executing the included code.
An additional \c exception property will be set in this case.
\endtable

The \c status property will be updated as the operation progresses.

If provided, \a callback is invoked when the operation completes.  The callback is passed
the same object as is returned from the Qt.include() call.
*/
// Qt.include() is implemented in qv4include.cpp

QQmlEnginePrivate::QQmlEnginePrivate(QQmlEngine *e)
: propertyCapture(0), rootContext(0), isDebugging(false),
  profiler(0), outputWarningsToMsgLog(true),
  cleanup(0), erroredBindings(0), inProgressCreations(0),
  workerScriptEngine(0),
  activeObjectCreator(0),
  networkAccessManager(0), networkAccessManagerFactory(0), urlInterceptor(0),
  scarceResourcesRefCount(0), typeLoader(e), importDatabase(e), uniqueId(1),
  incubatorCount(0), incubationController(0)
{
}

QQmlEnginePrivate::~QQmlEnginePrivate()
{
    typedef QHash<QPair<QQmlType *, int>, QQmlPropertyCache *>::Iterator TypePropertyCacheIt;
    typedef QHash<int, QQmlCompiledData *>::Iterator CompositeTypesIt;

    if (inProgressCreations)
        qWarning() << QQmlEngine::tr("There are still \"%1\" items in the process of being created at engine destruction.").arg(inProgressCreations);

    while (cleanup) {
        QQmlCleanup *c = cleanup;
        cleanup = c->next;
        if (cleanup) cleanup->prev = &cleanup;
        c->next = 0;
        c->prev = 0;
        c->clear();
    }

    doDeleteInEngineThread();

    if (incubationController) incubationController->d = 0;
    incubationController = 0;

    for (TypePropertyCacheIt iter = typePropertyCache.begin(), end = typePropertyCache.end(); iter != end; ++iter)
        (*iter)->release();
    for (CompositeTypesIt iter = m_compositeTypes.begin(), end = m_compositeTypes.end(); iter != end; ++iter) {
        iter.value()->isRegisteredWithEngine = false;

        // since unregisterInternalCompositeType() will not be called in this
        // case, we have to clean up the type registration manually
        QMetaType::unregisterType(iter.value()->metaTypeId);
        QMetaType::unregisterType(iter.value()->listMetaTypeId);
    }
    delete profiler;
}

void QQmlEnginePrivate::enableProfiler()
{
    profiler = new QQmlProfiler();
}

void QQmlPrivate::qdeclarativeelement_destructor(QObject *o)
{
    QObjectPrivate *p = QObjectPrivate::get(o);
    if (p->declarativeData) {
        QQmlData *d = static_cast<QQmlData*>(p->declarativeData);
        if (d->ownContext && d->context) {
            d->context->destroy();
            d->context = 0;
        }

        // Mark this object as in the process of deletion to
        // prevent it resolving in bindings
        QQmlData::markAsDeleted(o);

        // Disconnect the notifiers now - during object destruction this would be too late, since
        // the disconnect call wouldn't be able to call disconnectNotify(), as it isn't possible to
        // get the metaobject anymore.
        d->disconnectNotifiers();
    }
}

void QQmlData::destroyed(QAbstractDeclarativeData *d, QObject *o)
{
    QQmlData *ddata = static_cast<QQmlData *>(d);
    if (ddata->ownedByQml1)
        return;
    ddata->destroyed(o);
}

void QQmlData::parentChanged(QAbstractDeclarativeData *d, QObject *o, QObject *p)
{
    QQmlData *ddata = static_cast<QQmlData *>(d);
    if (ddata->ownedByQml1)
        return;
    ddata->parentChanged(o, p);
}

class QQmlThreadNotifierProxyObject : public QObject
{
public:
    QPointer<QObject> target;

    virtual int qt_metacall(QMetaObject::Call, int methodIndex, void **a) {
        if (!target)
            return -1;

        QMetaMethod method = target->metaObject()->method(methodIndex);
        Q_ASSERT(method.methodType() == QMetaMethod::Signal);
        int signalIndex = QMetaObjectPrivate::signalIndex(method);
        QQmlData *ddata = QQmlData::get(target, false);
        QQmlNotifierEndpoint *ep = ddata->notify(signalIndex);
        if (ep) QQmlNotifier::emitNotify(ep, a);

        delete this;

        return -1;
    }
};

void QQmlData::signalEmitted(QAbstractDeclarativeData *, QObject *object, int index, void **a)
{
    QQmlData *ddata = QQmlData::get(object, false);
    if (!ddata) return; // Probably being deleted
    if (ddata->ownedByQml1) return;

    // In general, QML only supports QObject's that live on the same thread as the QQmlEngine
    // that they're exposed to.  However, to make writing "worker objects" that calculate data
    // in a separate thread easier, QML allows a QObject that lives in the same thread as the
    // QQmlEngine to emit signals from a different thread.  These signals are then automatically
    // marshalled back onto the QObject's thread and handled by QML from there.  This is tested
    // by the qqmlecmascript::threadSignal() autotest.
    if (ddata->notifyList &&
        QThread::currentThreadId() != QObjectPrivate::get(object)->threadData->threadId) {

        if (!QObjectPrivate::get(object)->threadData->thread)
            return;

        QMetaMethod m = QMetaObjectPrivate::signal(object->metaObject(), index);
        QList<QByteArray> parameterTypes = m.parameterTypes();

        int *types = (int *)malloc((parameterTypes.count() + 1) * sizeof(int));
        void **args = (void **) malloc((parameterTypes.count() + 1) *sizeof(void *));

        types[0] = 0; // return type
        args[0] = 0; // return value

        for (int ii = 0; ii < parameterTypes.count(); ++ii) {
            const QByteArray &typeName = parameterTypes.at(ii);
            if (typeName.endsWith('*'))
                types[ii + 1] = QMetaType::VoidStar;
            else
                types[ii + 1] = QMetaType::type(typeName);

            if (!types[ii + 1]) {
                qWarning("QObject::connect: Cannot queue arguments of type '%s'\n"
                         "(Make sure '%s' is registered using qRegisterMetaType().)",
                         typeName.constData(), typeName.constData());
                free(types);
                free(args);
                return;
            }

            args[ii + 1] = QMetaType::create(types[ii + 1], a[ii + 1]);
        }

        QMetaCallEvent *ev = new QMetaCallEvent(m.methodIndex(), 0, 0, object, index,
                                                parameterTypes.count() + 1, types, args);

        QQmlThreadNotifierProxyObject *mpo = new QQmlThreadNotifierProxyObject;
        mpo->target = object;
        mpo->moveToThread(QObjectPrivate::get(object)->threadData->thread);
        QCoreApplication::postEvent(mpo, ev);

    } else {
        QQmlNotifierEndpoint *ep = ddata->notify(index);
        if (ep) QQmlNotifier::emitNotify(ep, a);
    }
}

int QQmlData::receivers(QAbstractDeclarativeData *d, const QObject *, int index)
{
    QQmlData *ddata = static_cast<QQmlData *>(d);
    if (ddata->ownedByQml1)
        return 0;
    return ddata->endpointCount(index);
}

bool QQmlData::isSignalConnected(QAbstractDeclarativeData *d, const QObject *, int index)
{
    QQmlData *ddata = static_cast<QQmlData *>(d);
    if (ddata->ownedByQml1)
        return false;
    return ddata->signalHasEndpoint(index);
}

int QQmlData::endpointCount(int index)
{
    int count = 0;
    QQmlNotifierEndpoint *ep = notify(index);
    if (!ep)
        return count;
    ++count;
    while (ep->next) {
        ++count;
        ep = ep->next;
    }
    return count;
}

void QQmlData::markAsDeleted(QObject *o)
{
    QQmlData::setQueuedForDeletion(o);

    QObjectPrivate *p = QObjectPrivate::get(o);
    for (QList<QObject *>::iterator it = p->children.begin(), end = p->children.end(); it != end; ++it) {
        QQmlData::markAsDeleted(*it);
    }
}

void QQmlData::setQueuedForDeletion(QObject *object)
{
    if (object) {
        if (QObjectPrivate *priv = QObjectPrivate::get(object)) {
            if (!priv->wasDeleted && priv->declarativeData) {
                QQmlData *ddata = QQmlData::get(object, false);
                if (ddata->ownContext && ddata->context)
                    ddata->context->emitDestruction();
                ddata->isQueuedForDeletion = true;
            }
        }
    }
}

void QQmlData::flushPendingBindingImpl(int coreIndex)
{
    clearPendingBindingBit(coreIndex);

    // Find the binding
    QQmlAbstractBinding *b = bindings;
    while (b && *b->m_mePtr && b->propertyIndex() != coreIndex)
        b = b->nextBinding();

    if (b && b->propertyIndex() == coreIndex) {
        b->clear();
        b->setEnabled(true, QQmlPropertyPrivate::BypassInterceptor |
                            QQmlPropertyPrivate::DontRemoveBinding);
    }
}

bool QQmlEnginePrivate::baseModulesUninitialized = true;
void QQmlEnginePrivate::init()
{
    Q_Q(QQmlEngine);

    if (baseModulesUninitialized) {
        qmlRegisterType<QQmlComponent>("QML", 1, 0, "Component"); // required for the Compiler.
        registerBaseTypes("QtQml", 2, 0); // import which provides language building blocks.
        qmlRegisterUncreatableType<QQmlLocale>("QtQml", 2, 2, "Locale", QQmlEngine::tr("Locale cannot be instantiated.  Use Qt.locale()"));

        QQmlData::init();
        baseModulesUninitialized = false;
    }

    qRegisterMetaType<QVariant>();
    qRegisterMetaType<QQmlScriptString>();
    qRegisterMetaType<QJSValue>();
    qRegisterMetaType<QQmlComponent::Status>();
    qRegisterMetaType<QList<QObject*> >();
    qRegisterMetaType<QList<int> >();
    qRegisterMetaType<QQmlV4Handle>();
    qRegisterMetaType<QQmlBinding*>();

    v8engine()->setEngine(q);

    rootContext = new QQmlContext(q,true);

    if (QCoreApplication::instance()->thread() == q->thread() &&
        QQmlEngineDebugService::isDebuggingEnabled()) {
        isDebugging = true;
        QQmlEngineDebugService::instance();
        QV4DebugService::instance();
        QQmlProfilerService::instance();
        QDebugMessageService::instance();
        QQmlEngineControlService::instance();
        QQmlDebugServer::instance()->addEngine(q);
    }
}

QQuickWorkerScriptEngine *QQmlEnginePrivate::getWorkerScriptEngine()
{
    Q_Q(QQmlEngine);
    if (!workerScriptEngine)
        workerScriptEngine = new QQuickWorkerScriptEngine(q);
    return workerScriptEngine;
}

/*!
  \class QQmlEngine
  \since 5.0
  \inmodule QtQml
  \brief The QQmlEngine class provides an environment for instantiating QML components.
  \mainclass

  Each QML component is instantiated in a QQmlContext.
  QQmlContext's are essential for passing data to QML
  components.  In QML, contexts are arranged hierarchically and this
  hierarchy is managed by the QQmlEngine.

  Prior to creating any QML components, an application must have
  created a QQmlEngine to gain access to a QML context.  The
  following example shows how to create a simple Text item.

  \code
  QQmlEngine engine;
  QQmlComponent component(&engine);
  component.setData("import QtQuick 2.0\nText { text: \"Hello world!\" }", QUrl());
  QQuickItem *item = qobject_cast<QQuickItem *>(component.create());

  //add item to view, etc
  ...
  \endcode

  In this case, the Text item will be created in the engine's
  \l {QQmlEngine::rootContext()}{root context}.

  Note that the \l {Qt Quick 1} version is called QDeclarativeEngine.

  \sa QQmlComponent, QQmlContext, {QML Global Object}
*/

/*!
  Create a new QQmlEngine with the given \a parent.
*/
QQmlEngine::QQmlEngine(QObject *parent)
: QJSEngine(*new QQmlEnginePrivate(this), parent)
{
    Q_D(QQmlEngine);
    d->init();
}

/*!
* \internal
*/
QQmlEngine::QQmlEngine(QQmlEnginePrivate &dd, QObject *parent)
: QJSEngine(dd, parent)
{
    Q_D(QQmlEngine);
    d->init();
}

/*!
  Destroys the QQmlEngine.

  Any QQmlContext's created on this engine will be
  invalidated, but not destroyed (unless they are parented to the
  QQmlEngine object).

  See QJSEngine docs for details on cleaning up the JS engine.
*/
QQmlEngine::~QQmlEngine()
{
    Q_D(QQmlEngine);
    if (d->isDebugging)
        QQmlDebugServer::instance()->removeEngine(this);

    d->typeLoader.invalidate();

    // Emit onDestruction signals for the root context before
    // we destroy the contexts, engine, Singleton Types etc. that
    // may be required to handle the destruction signal.
    QQmlContextData::get(rootContext())->emitDestruction();

    // clean up all singleton type instances which we own.
    // we do this here and not in the private dtor since otherwise a crash can
    // occur (if we are the QObject parent of the QObject singleton instance)
    // XXX TODO: performance -- store list of singleton types separately?
    QList<QQmlType*> singletonTypes = QQmlMetaType::qmlSingletonTypes();
    foreach (QQmlType *currType, singletonTypes)
        currType->singletonInstanceInfo()->destroy(this);

    delete d->rootContext;
    d->rootContext = 0;
}

/*! \fn void QQmlEngine::quit()
    This signal is emitted when the QML loaded by the engine would like to quit.
 */

/*! \fn void QQmlEngine::warnings(const QList<QQmlError> &warnings)
    This signal is emitted when \a warnings messages are generated by QML.
 */

/*!
  Clears the engine's internal component cache.

  This function causes the property metadata of all components previously
  loaded by the engine to be destroyed.  All previously loaded components and
  the property bindings for all extant objects created from those components will
  cease to function.

  This function returns the engine to a state where it does not contain any loaded
  component data.  This may be useful in order to reload a smaller subset of the
  previous component set, or to load a new version of a previously loaded component.

  Once the component cache has been cleared, components must be loaded before
  any new objects can be created.

  \sa trimComponentCache()
 */
void QQmlEngine::clearComponentCache()
{
    Q_D(QQmlEngine);
    d->typeLoader.clearCache();
}

/*!
  Trims the engine's internal component cache.

  This function causes the property metadata of any loaded components which are
  not currently in use to be destroyed.

  A component is considered to be in use if there are any extant instances of
  the component itself, any instances of other components that use the component,
  or any objects instantiated by any of those components.

  \sa clearComponentCache()
 */
void QQmlEngine::trimComponentCache()
{
    Q_D(QQmlEngine);
    d->typeLoader.trimCache();
}

/*!
  Returns the engine's root context.

  The root context is automatically created by the QQmlEngine.
  Data that should be available to all QML component instances
  instantiated by the engine should be put in the root context.

  Additional data that should only be available to a subset of
  component instances should be added to sub-contexts parented to the
  root context.
*/
QQmlContext *QQmlEngine::rootContext() const
{
    Q_D(const QQmlEngine);
    return d->rootContext;
}

/*!
  \internal
  This API is private for 5.1

  Sets the \a urlInterceptor to be used when resolving URLs in QML.
  This also applies to URLs used for loading script files and QML types.
  This should not be modifed while the engine is loading files, or URL
  selection may be inconsistent.
*/
void QQmlEngine::setUrlInterceptor(QQmlAbstractUrlInterceptor *urlInterceptor)
{
    Q_D(QQmlEngine);
    d->urlInterceptor = urlInterceptor;
}

/*!
  \internal
  This API is private for 5.1

  Returns the current QQmlAbstractUrlInterceptor. It must not be modified outside
  the GUI thread.
*/
QQmlAbstractUrlInterceptor *QQmlEngine::urlInterceptor() const
{
    Q_D(const QQmlEngine);
    return d->urlInterceptor;
}


/*!
  Sets the \a factory to use for creating QNetworkAccessManager(s).

  QNetworkAccessManager is used for all network access by QML.  By
  implementing a factory it is possible to create custom
  QNetworkAccessManager with specialized caching, proxy and cookie
  support.

  The factory must be set before executing the engine.
*/
void QQmlEngine::setNetworkAccessManagerFactory(QQmlNetworkAccessManagerFactory *factory)
{
    Q_D(QQmlEngine);
    QMutexLocker locker(&d->networkAccessManagerMutex);
    d->networkAccessManagerFactory = factory;
}

/*!
  Returns the current QQmlNetworkAccessManagerFactory.

  \sa setNetworkAccessManagerFactory()
*/
QQmlNetworkAccessManagerFactory *QQmlEngine::networkAccessManagerFactory() const
{
    Q_D(const QQmlEngine);
    return d->networkAccessManagerFactory;
}

void QQmlEnginePrivate::registerFinalizeCallback(QObject *obj, int index)
{
    if (activeObjectCreator) {
        activeObjectCreator->finalizeCallbacks()->append(qMakePair(QPointer<QObject>(obj), index));
    } else {
        void *args[] = { 0 };
        QMetaObject::metacall(obj, QMetaObject::InvokeMetaMethod, index, args);
    }
}

QNetworkAccessManager *QQmlEnginePrivate::createNetworkAccessManager(QObject *parent) const
{
    QMutexLocker locker(&networkAccessManagerMutex);
    QNetworkAccessManager *nam;
    if (networkAccessManagerFactory) {
        nam = networkAccessManagerFactory->create(parent);
    } else {
        nam = new QNetworkAccessManager(parent);
    }

    return nam;
}

QNetworkAccessManager *QQmlEnginePrivate::getNetworkAccessManager() const
{
    Q_Q(const QQmlEngine);
    if (!networkAccessManager)
        networkAccessManager = createNetworkAccessManager(const_cast<QQmlEngine*>(q));
    return networkAccessManager;
}

/*!
  Returns a common QNetworkAccessManager which can be used by any QML
  type instantiated by this engine.

  If a QQmlNetworkAccessManagerFactory has been set and a
  QNetworkAccessManager has not yet been created, the
  QQmlNetworkAccessManagerFactory will be used to create the
  QNetworkAccessManager; otherwise the returned QNetworkAccessManager
  will have no proxy or cache set.

  \sa setNetworkAccessManagerFactory()
*/
QNetworkAccessManager *QQmlEngine::networkAccessManager() const
{
    Q_D(const QQmlEngine);
    return d->getNetworkAccessManager();
}

/*!

  Sets the \a provider to use for images requested via the \e
  image: url scheme, with host \a providerId. The QQmlEngine
  takes ownership of \a provider.

  Image providers enable support for pixmap and threaded image
  requests. See the QQuickImageProvider documentation for details on
  implementing and using image providers.

  All required image providers should be added to the engine before any
  QML sources files are loaded.

  \sa removeImageProvider(), QQuickImageProvider, QQmlImageProviderBase
*/
void QQmlEngine::addImageProvider(const QString &providerId, QQmlImageProviderBase *provider)
{
    Q_D(QQmlEngine);
    QMutexLocker locker(&d->mutex);
    d->imageProviders.insert(providerId.toLower(), QSharedPointer<QQmlImageProviderBase>(provider));
}

/*!
  Returns the image provider set for \a providerId.

  Returns the provider if it was found; otherwise returns 0.

  \sa QQuickImageProvider
*/
QQmlImageProviderBase *QQmlEngine::imageProvider(const QString &providerId) const
{
    Q_D(const QQmlEngine);
    QMutexLocker locker(&d->mutex);
    return d->imageProviders.value(providerId.toLower()).data();
}

/*!
  Removes the image provider for \a providerId.

  \sa addImageProvider(), QQuickImageProvider
*/
void QQmlEngine::removeImageProvider(const QString &providerId)
{
    Q_D(QQmlEngine);
    QMutexLocker locker(&d->mutex);
    d->imageProviders.take(providerId.toLower());
}

/*!
  Return the base URL for this engine.  The base URL is only used to
  resolve components when a relative URL is passed to the
  QQmlComponent constructor.

  If a base URL has not been explicitly set, this method returns the
  application's current working directory.

  \sa setBaseUrl()
*/
QUrl QQmlEngine::baseUrl() const
{
    Q_D(const QQmlEngine);
    if (d->baseUrl.isEmpty()) {
        return QUrl::fromLocalFile(QDir::currentPath() + QDir::separator());
    } else {
        return d->baseUrl;
    }
}

/*!
  Set the  base URL for this engine to \a url.

  \sa baseUrl()
*/
void QQmlEngine::setBaseUrl(const QUrl &url)
{
    Q_D(QQmlEngine);
    d->baseUrl = url;
}

/*!
  Returns true if warning messages will be output to stderr in addition
  to being emitted by the warnings() signal, otherwise false.

  The default value is true.
*/
bool QQmlEngine::outputWarningsToStandardError() const
{
    Q_D(const QQmlEngine);
    return d->outputWarningsToMsgLog;
}

/*!
  Set whether warning messages will be output to stderr to \a enabled.

  If \a enabled is true, any warning messages generated by QML will be
  output to stderr and emitted by the warnings() signal.  If \a enabled
  is false, on the warnings() signal will be emitted.  This allows
  applications to handle warning output themselves.

  The default value is true.
*/
void QQmlEngine::setOutputWarningsToStandardError(bool enabled)
{
    Q_D(QQmlEngine);
    d->outputWarningsToMsgLog = enabled;
}

/*!
  Returns the QQmlContext for the \a object, or 0 if no
  context has been set.

  When the QQmlEngine instantiates a QObject, the context is
  set automatically.

  \sa qmlContext(), qmlEngine()
  */
QQmlContext *QQmlEngine::contextForObject(const QObject *object)
{
    if(!object)
        return 0;

    QObjectPrivate *priv = QObjectPrivate::get(const_cast<QObject *>(object));

    QQmlData *data =
        static_cast<QQmlData *>(priv->declarativeData);

    if (!data)
        return 0;
    else if (data->outerContext)
        return data->outerContext->asQQmlContext();
    else
        return 0;
}

/*!
  Sets the QQmlContext for the \a object to \a context.
  If the \a object already has a context, a warning is
  output, but the context is not changed.

  When the QQmlEngine instantiates a QObject, the context is
  set automatically.
 */
void QQmlEngine::setContextForObject(QObject *object, QQmlContext *context)
{
    if (!object || !context)
        return;

    QQmlData *data = QQmlData::get(object, true);
    if (data->context) {
        qWarning("QQmlEngine::setContextForObject(): Object already has a QQmlContext");
        return;
    }

    QQmlContextData *contextData = QQmlContextData::get(context);
    contextData->addObject(object);
}

/*!
  \enum QQmlEngine::ObjectOwnership

  ObjectOwnership controls whether or not QML automatically destroys the
  QObject when the corresponding JavaScript object is garbage collected by the
  engine. The two ownership options are:

  \value CppOwnership The object is owned by C++ code and QML will never delete
  it. The JavaScript destroy() method cannot be used on these objects. This
  option is similar to QScriptEngine::QtOwnership.

  \value JavaScriptOwnership The object is owned by JavaScript. When the object
  is returned to QML as the return value of a method call, QML will track it
  and delete it if there are no remaining JavaScript references to it and
  it has no QObject::parent(). An object tracked by one QQmlEngine will be
  deleted during that QQmlEngine's destructor. Thus, JavaScript references
  between objects with JavaScriptOwnership from two different engines will
  not be valid if one of these engines is deleted. This option is similar to
  QScriptEngine::ScriptOwnership.

  Generally an application doesn't need to set an object's ownership
  explicitly. QML uses a heuristic to set the default ownership. By default, an
  object that is created by QML has JavaScriptOwnership. The exception to this
  are the root objects created by calling QQmlComponent::create() or
  QQmlComponent::beginCreate(), which have CppOwnership by default. The
  ownership of these root-level objects is considered to have been transferred
  to the C++ caller.

  Objects not-created by QML have CppOwnership by default. The exception to this
  are objects returned from C++ method calls; their ownership will be set to
  JavaScriptOwnership. This applies only to explicit invocations of Q_INVOKABLE
  methods or slots, but not to property getter invocations.

  Calling setObjectOwnership() overrides the default ownership heuristic used by
  QML.
*/

/*!
  Sets the \a ownership of \a object.
*/
void QQmlEngine::setObjectOwnership(QObject *object, ObjectOwnership ownership)
{
    if (!object)
        return;

    QQmlData *ddata = QQmlData::get(object, true);
    if (!ddata)
        return;

    ddata->indestructible = (ownership == CppOwnership)?true:false;
    ddata->explicitIndestructibleSet = true;
}

/*!
  Returns the ownership of \a object.
*/
QQmlEngine::ObjectOwnership QQmlEngine::objectOwnership(QObject *object)
{
    if (!object)
        return CppOwnership;

    QQmlData *ddata = QQmlData::get(object, false);
    if (!ddata)
        return CppOwnership;
    else
        return ddata->indestructible?CppOwnership:JavaScriptOwnership;
}

/*!
   \reimp
*/
bool QQmlEngine::event(QEvent *e)
{
    Q_D(QQmlEngine);
    if (e->type() == QEvent::User)
        d->doDeleteInEngineThread();

    return QJSEngine::event(e);
}

void QQmlEnginePrivate::doDeleteInEngineThread()
{
    QFieldList<Deletable, &Deletable::next> list;
    mutex.lock();
    list.copyAndClear(toDeleteInEngineThread);
    mutex.unlock();

    while (Deletable *d = list.takeFirst())
        delete d;
}

namespace QtQml {

void qmlExecuteDeferred(QObject *object)
{
    QQmlData *data = QQmlData::get(object);

    if (data && data->deferredData && !data->wasDeleted(object)) {
        QQmlEnginePrivate *ep = QQmlEnginePrivate::get(data->context->engine);

        QQmlComponentPrivate::ConstructionState state;
        QQmlComponentPrivate::beginDeferred(ep, object, &state);

        // Release the reference for the deferral action (we still have one from construction)
        data->deferredData->compiledData->release();
        delete data->deferredData;
        data->deferredData = 0;

        QQmlComponentPrivate::complete(ep, &state);
    }
}

QQmlContext *qmlContext(const QObject *obj)
{
    return QQmlEngine::contextForObject(obj);
}

QQmlEngine *qmlEngine(const QObject *obj)
{
    QQmlData *data = QQmlData::get(obj, false);
    if (!data || !data->context)
        return 0;
    return data->context->engine;
}

QObject *qmlAttachedPropertiesObjectById(int id, const QObject *object, bool create)
{
    QQmlData *data = QQmlData::get(object);
    if (!data)
        return 0; // Attached properties are only on objects created by QML

    QObject *rv = data->hasExtendedData()?data->attachedProperties()->value(id):0;
    if (rv || !create)
        return rv;

    QQmlAttachedPropertiesFunc pf = QQmlMetaType::attachedPropertiesFuncById(id);
    if (!pf)
        return 0;

    rv = pf(const_cast<QObject *>(object));

    if (rv)
        data->attachedProperties()->insert(id, rv);

    return rv;
}

QObject *qmlAttachedPropertiesObject(int *idCache, const QObject *object,
                                     const QMetaObject *attachedMetaObject, bool create)
{
    if (*idCache == -1)
        *idCache = QQmlMetaType::attachedPropertiesFuncId(attachedMetaObject);

    if (*idCache == -1 || !object)
        return 0;

    return qmlAttachedPropertiesObjectById(*idCache, object, create);
}

} // namespace QtQml

#if QT_DEPRECATED_SINCE(5, 1)

// Also define symbols outside namespace to keep binary compatibility with Qt 5.0

Q_QML_EXPORT void qmlExecuteDeferred(QObject *obj)
{
    QtQml::qmlExecuteDeferred(obj);
}

Q_QML_EXPORT QQmlContext *qmlContext(const QObject *obj)
{
    return QtQml::qmlContext(obj);
}

Q_QML_EXPORT QQmlEngine *qmlEngine(const QObject *obj)
{
    return QtQml::qmlEngine(obj);
}

Q_QML_EXPORT QObject *qmlAttachedPropertiesObjectById(int id, const QObject *obj, bool create)
{
    return QtQml::qmlAttachedPropertiesObjectById(id, obj, create);
}

Q_QML_EXPORT QObject *qmlAttachedPropertiesObject(int *idCache, const QObject *object,
                                                  const QMetaObject *attachedMetaObject,
                                                  bool create)
{
    return QtQml::qmlAttachedPropertiesObject(idCache, object, attachedMetaObject, create);
}

#endif // QT_DEPRECATED_SINCE(5, 1)

QQmlDebuggingEnabler::QQmlDebuggingEnabler(bool printWarning)
{
#ifndef QQML_NO_DEBUG_PROTOCOL
    if (!QQmlEnginePrivate::qml_debugging_enabled
            && printWarning) {
        qDebug("QML debugging is enabled. Only use this in a safe environment.");
    }
    QQmlEnginePrivate::qml_debugging_enabled = true;
#else
    Q_UNUSED(printWarning);
#endif
}

/*!
 * \enum QQmlDebuggingEnabler::StartMode
 *
 * Defines the debug server's start behavior. You can interrupt QML engines starting while a debug
 * client is connecting, in order to set breakpoints in or profile startup code.
 *
 * \value DoNotWaitForClient Run any QML engines as usual while the debug services are connecting.
 * \value WaitForClient      If a QML engine starts while the debug services are connecting,
 *                           interrupt it until they are done.
 */

/*!
 * Enables debugging for QML engines created after calling this function. The debug server will
 * listen on \a port at \a hostName and block the QML engine until it receives a connection if
 * \a mode is \c WaitForClient. If \a mode is not specified it won't block and if \a hostName is not
 * specified it will listen on all available interfaces. You can only start one debug server at a
 * time. A debug server may have already been started if the -qmljsdebugger= command line argument
 * was given. This method returns \c true if a new debug server was successfully started, or
 * \c false otherwise.
 */
bool QQmlDebuggingEnabler::startTcpDebugServer(int port, StartMode mode, const QString &hostName)
{
#ifndef QQML_NO_DEBUG_PROTOCOL
    return QQmlDebugServer::enable(port, port, mode == WaitForClient, hostName);
#else
    Q_UNUSED(port);
    Q_UNUSED(block);
    Q_UNUSED(hostName);
    return false;
#endif
}

class QQmlDataExtended {
public:
    QQmlDataExtended();
    ~QQmlDataExtended();

    QHash<int, QObject *> attachedProperties;
};

QQmlDataExtended::QQmlDataExtended()
{
}

QQmlDataExtended::~QQmlDataExtended()
{
}

void QQmlData::NotifyList::layout(QQmlNotifierEndpoint *endpoint)
{
    // Add a temporary sentinel at beginning of list. This will be overwritten
    // when the end point is inserted into the notifies further down.
    endpoint->prev = 0;

    while (endpoint->next) {
        Q_ASSERT(reinterpret_cast<QQmlNotifierEndpoint *>(endpoint->next->prev) == endpoint);
        endpoint = endpoint->next;
    }

    while (endpoint) {
        QQmlNotifierEndpoint *ep = (QQmlNotifierEndpoint *) endpoint->prev;

        int index = endpoint->sourceSignal;
        index = qMin(index, 0xFFFF - 1);

        endpoint->next = notifies[index];
        if (endpoint->next) endpoint->next->prev = &endpoint->next;
        endpoint->prev = &notifies[index];
        notifies[index] = endpoint;

        endpoint = ep;
    }
}

void QQmlData::NotifyList::layout()
{
    Q_ASSERT(maximumTodoIndex >= notifiesSize);

    if (todo) {
        QQmlNotifierEndpoint **old = notifies;
        const int reallocSize = (maximumTodoIndex + 1) * sizeof(QQmlNotifierEndpoint*);
        notifies = (QQmlNotifierEndpoint**)realloc(notifies, reallocSize);
        const int memsetSize = (maximumTodoIndex - notifiesSize + 1) *
                               sizeof(QQmlNotifierEndpoint*);
        memset(notifies + notifiesSize, 0, memsetSize);

        if (notifies != old) {
            for (int ii = 0; ii < notifiesSize; ++ii)
                if (notifies[ii])
                    notifies[ii]->prev = &notifies[ii];
        }

        notifiesSize = maximumTodoIndex + 1;

        layout(todo);
    }

    maximumTodoIndex = 0;
    todo = 0;
}

void QQmlData::addNotify(int index, QQmlNotifierEndpoint *endpoint)
{
    if (!notifyList) {
        notifyList = (NotifyList *)malloc(sizeof(NotifyList));
        notifyList->connectionMask = 0;
        notifyList->maximumTodoIndex = 0;
        notifyList->notifiesSize = 0;
        notifyList->todo = 0;
        notifyList->notifies = 0;
    }

    Q_ASSERT(!endpoint->isConnected());

    index = qMin(index, 0xFFFF - 1);
    notifyList->connectionMask |= (1ULL << quint64(index % 64));

    if (index < notifyList->notifiesSize) {

        endpoint->next = notifyList->notifies[index];
        if (endpoint->next) endpoint->next->prev = &endpoint->next;
        endpoint->prev = &notifyList->notifies[index];
        notifyList->notifies[index] = endpoint;

    } else {
        notifyList->maximumTodoIndex = qMax(int(notifyList->maximumTodoIndex), index);

        endpoint->next = notifyList->todo;
        if (endpoint->next) endpoint->next->prev = &endpoint->next;
        endpoint->prev = &notifyList->todo;
        notifyList->todo = endpoint;
    }
}

/*
    index MUST in the range returned by QObjectPrivate::signalIndex()
    This is different than the index returned by QMetaMethod::methodIndex()
*/
bool QQmlData::signalHasEndpoint(int index)
{
    return notifyList && (notifyList->connectionMask & (1ULL << quint64(index % 64)));
}

void QQmlData::disconnectNotifiers()
{
    if (notifyList) {
        while (notifyList->todo)
            notifyList->todo->disconnect();
        for (int ii = 0; ii < notifyList->notifiesSize; ++ii) {
            while (QQmlNotifierEndpoint *ep = notifyList->notifies[ii])
                ep->disconnect();
        }
        free(notifyList->notifies);
        free(notifyList);
        notifyList = 0;
    }
}

QHash<int, QObject *> *QQmlData::attachedProperties() const
{
    if (!extendedData) extendedData = new QQmlDataExtended;
    return &extendedData->attachedProperties;
}

void QQmlData::destroyed(QObject *object)
{
    if (nextContextObject)
        nextContextObject->prevContextObject = prevContextObject;
    if (prevContextObject)
        *prevContextObject = nextContextObject;

    QQmlAbstractBinding *binding = bindings;
    while (binding) {
        QQmlAbstractBinding *next = binding->nextBinding();
        binding->setAddedToObject(false);
        binding->setNextBinding(0);
        binding->destroy();
        binding = next;
    }

    if (compiledData) {
        compiledData->release();
        compiledData = 0;
    }

    if (deferredData) {
        deferredData->compiledData->release();
        delete deferredData;
        deferredData = 0;
    }

    QQmlAbstractBoundSignal *signalHandler = signalHandlers;
    while (signalHandler) {
        if (signalHandler->isEvaluating()) {
            // The object is being deleted during signal handler evaluation.
            // This will cause a crash due to invalid memory access when the
            // evaluation has completed.
            // Abort with a friendly message instead.
            QString locationString;
            QQmlBoundSignalExpression *expr = signalHandler->expression();
            if (expr) {
                QQmlSourceLocation location = expr->sourceLocation();
                if (location.sourceFile.isEmpty())
                    location.sourceFile = QStringLiteral("<Unknown File>");
                locationString.append(location.sourceFile);
                locationString.append(QString::fromLatin1(":%0: ").arg(location.line));
                QString source = expr->expression();
                if (source.size() > 100) {
                    source.truncate(96);
                    source.append(QStringLiteral(" ..."));
                }
                locationString.append(source);
            } else {
                locationString = QStringLiteral("<Unknown Location>");
            }
            qFatal("Object %p destroyed while one of its QML signal handlers is in progress.\n"
                   "Most likely the object was deleted synchronously (use QObject::deleteLater() "
                   "instead), or the application is running a nested event loop.\n"
                   "This behavior is NOT supported!\n"
                   "%s", object, qPrintable(locationString));
        }

        QQmlAbstractBoundSignal *next = signalHandler->m_nextSignal;
        signalHandler->m_prevSignal = 0;
        signalHandler->m_nextSignal = 0;
        delete signalHandler;
        signalHandler = next;
    }

    if (bindingBitsSize > 32)
        free(bindingBits);

    if (propertyCache)
        propertyCache->release();

    if (ownContext && context)
        context->destroy();

    while (guards) {
        QQmlGuard<QObject> *guard = static_cast<QQmlGuard<QObject> *>(guards);
        *guard = (QObject *)0;
        guard->objectDestroyed(object);
    }

    disconnectNotifiers();

    if (extendedData)
        delete extendedData;

    // Dispose the handle.
    jsWrapper.clear();

    if (ownMemory)
        delete this;
}

DEFINE_BOOL_CONFIG_OPTION(parentTest, QML_PARENT_TEST);

void QQmlData::parentChanged(QObject *object, QObject *parent)
{
    if (parentTest()) {
        if (parentFrozen && !QObjectPrivate::get(object)->wasDeleted) {
            QString on;
            QString pn;

            { QDebug dbg(&on); dbg << object; on = on.left(on.length() - 1); }
            { QDebug dbg(&pn); dbg << parent; pn = pn.left(pn.length() - 1); }

            qFatal("Object %s has had its parent frozen by QML and cannot be changed.\n"
                   "User code is attempting to change it to %s.\n"
                   "This behavior is NOT supported!", qPrintable(on), qPrintable(pn));
        }
    }
}

static void QQmlData_setBit(QQmlData *data, QObject *obj, int bit)
{
    if (data->bindingBitsSize == 0 && bit < 32) {
        data->bindingBitsSize = 32;
    }

    if (data->bindingBitsSize <= bit) {
        int props = QQmlMetaObject(obj).propertyCount();
        Q_ASSERT(bit < 2 * props);

        int arraySize = (2 * props + 31) / 32;
        Q_ASSERT(arraySize > 1);

        // special handling for 32 here is to make sure we wipe the first byte
        // when going from bindingBitsValue to bindingBits, and preserve the old
        // set bits so we can restore them after the allocation
        int oldArraySize = data->bindingBitsSize > 32 ? data->bindingBitsSize / 32 : 0;
        quint32 oldValue = data->bindingBitsSize == 32 ? data->bindingBitsValue : 0;

        data->bindingBits = (quint32 *)realloc((data->bindingBitsSize == 32) ? 0 : data->bindingBits,
                                               arraySize * sizeof(quint32));

        memset(data->bindingBits + oldArraySize,
               0x00,
               sizeof(quint32) * (arraySize - oldArraySize));

        data->bindingBitsSize = arraySize * 32;

        // reinstate bindingBitsValue after we dropped it
        if (oldValue) {
            memcpy(data->bindingBits, &oldValue, sizeof(oldValue));
        }
    }

    if (data->bindingBitsSize == 32)
        data->bindingBitsValue |= (1 << (bit % 32));
    else
        data->bindingBits[bit / 32] |= (1 << (bit % 32));
}

static void QQmlData_clearBit(QQmlData *data, int bit)
{
    if (data->bindingBitsSize > bit) {
        if (data->bindingBitsSize == 32)
            data->bindingBitsValue &= ~(1 << (bit % 32));
        else
            data->bindingBits[bit / 32] &= ~(1 << (bit % 32));
    }
}

void QQmlData::clearBindingBit(int coreIndex)
{
    QQmlData_clearBit(this, coreIndex * 2);
}

void QQmlData::setBindingBit(QObject *obj, int coreIndex)
{
    QQmlData_setBit(this, obj, coreIndex * 2);
}

void QQmlData::clearPendingBindingBit(int coreIndex)
{
    QQmlData_clearBit(this, coreIndex * 2 + 1);
}

void QQmlData::setPendingBindingBit(QObject *obj, int coreIndex)
{
    QQmlData_setBit(this, obj, coreIndex * 2 + 1);
}

void QQmlData::ensurePropertyCache(QJSEngine *engine, QObject *object)
{
    Q_ASSERT(engine);
    QQmlData *ddata = QQmlData::get(object, /*create*/true);
    if (ddata->propertyCache)
        return;
    ddata->propertyCache = QJSEnginePrivate::get(engine)->cache(object);
    if (ddata->propertyCache) ddata->propertyCache->addref();
}

void QQmlEnginePrivate::sendQuit()
{
    Q_Q(QQmlEngine);
    emit q->quit();
    if (q->receivers(SIGNAL(quit())) == 0) {
        qWarning("Signal QQmlEngine::quit() emitted, but no receivers connected to handle it.");
    }
}

static void dumpwarning(const QQmlError &error)
{
    QMessageLogger(error.url().toString().toLatin1().constData(),
                   error.line(), 0).warning().nospace()
            << qPrintable(error.toString());
}

static void dumpwarning(const QList<QQmlError> &errors)
{
    for (int ii = 0; ii < errors.count(); ++ii)
        dumpwarning(errors.at(ii));
}

void QQmlEnginePrivate::warning(const QQmlError &error)
{
    Q_Q(QQmlEngine);
    q->warnings(QList<QQmlError>() << error);
    if (outputWarningsToMsgLog)
        dumpwarning(error);
}

void QQmlEnginePrivate::warning(const QList<QQmlError> &errors)
{
    Q_Q(QQmlEngine);
    q->warnings(errors);
    if (outputWarningsToMsgLog)
        dumpwarning(errors);
}

void QQmlEnginePrivate::warning(QQmlDelayedError *error)
{
    warning(error->error());
}

void QQmlEnginePrivate::warning(QQmlEngine *engine, const QQmlError &error)
{
    if (engine)
        QQmlEnginePrivate::get(engine)->warning(error);
    else
        dumpwarning(error);
}

void QQmlEnginePrivate::warning(QQmlEngine *engine, const QList<QQmlError> &error)
{
    if (engine)
        QQmlEnginePrivate::get(engine)->warning(error);
    else
        dumpwarning(error);
}

void QQmlEnginePrivate::warning(QQmlEngine *engine, QQmlDelayedError *error)
{
    if (engine)
        QQmlEnginePrivate::get(engine)->warning(error);
    else
        dumpwarning(error->error());
}

void QQmlEnginePrivate::warning(QQmlEnginePrivate *engine, const QQmlError &error)
{
    if (engine)
        engine->warning(error);
    else
        dumpwarning(error);
}

void QQmlEnginePrivate::warning(QQmlEnginePrivate *engine, const QList<QQmlError> &error)
{
    if (engine)
        engine->warning(error);
    else
        dumpwarning(error);
}

/*
   This function should be called prior to evaluation of any js expression,
   so that scarce resources are not freed prematurely (eg, if there is a
   nested javascript expression).
 */
void QQmlEnginePrivate::referenceScarceResources()
{
    scarceResourcesRefCount += 1;
}

/*
   This function should be called after evaluation of the js expression is
   complete, and so the scarce resources may be freed safely.
 */
void QQmlEnginePrivate::dereferenceScarceResources()
{
    Q_ASSERT(scarceResourcesRefCount > 0);
    scarceResourcesRefCount -= 1;

    // if the refcount is zero, then evaluation of the "top level"
    // expression must have completed.  We can safely release the
    // scarce resources.
    if (scarceResourcesRefCount == 0) {
        // iterate through the list and release them all.
        // note that the actual SRD is owned by the JS engine,
        // so we cannot delete the SRD; but we can free the
        // memory used by the variant in the SRD.
        QV4::ExecutionEngine *engine = QV8Engine::getV4(v8engine());
        while (QV4::ExecutionEngine::ScarceResourceData *sr = engine->scarceResources.first()) {
            sr->data = QVariant();
            engine->scarceResources.remove(sr);
        }
    }
}

/*!
  Adds \a path as a directory where the engine searches for
  installed modules in a URL-based directory structure.

  The \a path may be a local filesystem directory, a
  \l {The Qt Resource System}{Qt Resource} path (\c {:/imports}), a
  \l {The Qt Resource System}{Qt Resource} url (\c {qrc:/imports}) or a URL.

  The \a path will be converted into canonical form before it
  is added to the import path list.

  The newly added \a path will be first in the importPathList().

  \sa setImportPathList(), {QML Modules}
*/
void QQmlEngine::addImportPath(const QString& path)
{
    Q_D(QQmlEngine);
    d->importDatabase.addImportPath(path);
}

/*!
  Returns the list of directories where the engine searches for
  installed modules in a URL-based directory structure.

  For example, if \c /opt/MyApp/lib/imports is in the path, then QML that
  imports \c com.mycompany.Feature will cause the QQmlEngine to look
  in \c /opt/MyApp/lib/imports/com/mycompany/Feature/ for the components
  provided by that module. A \c qmldir file is required for defining the
  type version mapping and possibly QML extensions plugins.

  By default, the list contains the directory of the application executable,
  paths specified in the \c QML2_IMPORT_PATH environment variable,
  and the builtin \c Qml2ImportsPath from QLibraryInfo.

  \sa addImportPath(), setImportPathList()
*/
QStringList QQmlEngine::importPathList() const
{
    Q_D(const QQmlEngine);
    return d->importDatabase.importPathList();
}

/*!
  Sets \a paths as the list of directories where the engine searches for
  installed modules in a URL-based directory structure.

  By default, the list contains the directory of the application executable,
  paths specified in the \c QML2_IMPORT_PATH environment variable,
  and the builtin \c Qml2ImportsPath from QLibraryInfo.

  \sa importPathList(), addImportPath()
  */
void QQmlEngine::setImportPathList(const QStringList &paths)
{
    Q_D(QQmlEngine);
    d->importDatabase.setImportPathList(paths);
}


/*!
  Adds \a path as a directory where the engine searches for
  native plugins for imported modules (referenced in the \c qmldir file).

  By default, the list contains only \c .,  i.e. the engine searches
  in the directory of the \c qmldir file itself.

  The newly added \a path will be first in the pluginPathList().

  \sa setPluginPathList()
*/
void QQmlEngine::addPluginPath(const QString& path)
{
    Q_D(QQmlEngine);
    d->importDatabase.addPluginPath(path);
}


/*!
  Returns the list of directories where the engine searches for
  native plugins for imported modules (referenced in the \c qmldir file).

  By default, the list contains only \c .,  i.e. the engine searches
  in the directory of the \c qmldir file itself.

  \sa addPluginPath(), setPluginPathList()
*/
QStringList QQmlEngine::pluginPathList() const
{
    Q_D(const QQmlEngine);
    return d->importDatabase.pluginPathList();
}

/*!
  Sets the list of directories where the engine searches for
  native plugins for imported modules (referenced in the \c qmldir file)
  to \a paths.

  By default, the list contains only \c .,  i.e. the engine searches
  in the directory of the \c qmldir file itself.

  \sa pluginPathList(), addPluginPath()
  */
void QQmlEngine::setPluginPathList(const QStringList &paths)
{
    Q_D(QQmlEngine);
    d->importDatabase.setPluginPathList(paths);
}

/*!
  Imports the plugin named \a filePath with the \a uri provided.
  Returns true if the plugin was successfully imported; otherwise returns false.

  On failure and if non-null, the \a errors list will have any errors which occurred prepended to it.

  The plugin has to be a Qt plugin which implements the QQmlExtensionPlugin interface.
*/
bool QQmlEngine::importPlugin(const QString &filePath, const QString &uri, QList<QQmlError> *errors)
{
    Q_D(QQmlEngine);
    return d->importDatabase.importDynamicPlugin(filePath, uri, QString(), -1, errors);
}

/*!
  \property QQmlEngine::offlineStoragePath
  \brief the directory for storing offline user data

  Returns the directory where SQL and other offline
  storage is placed.

  QQuickWebView and the SQL databases created with openDatabase()
  are stored here.

  The default is QML/OfflineStorage in the platform-standard
  user application data directory.

  Note that the path may not currently exist on the filesystem, so
  callers wanting to \e create new files at this location should create
  it first - see QDir::mkpath().
*/
void QQmlEngine::setOfflineStoragePath(const QString& dir)
{
    Q_D(QQmlEngine);
    d->offlineStoragePath = dir;
}

QString QQmlEngine::offlineStoragePath() const
{
    Q_D(const QQmlEngine);

    if (d->offlineStoragePath.isEmpty()) {
        QString dataLocation = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
        QQmlEnginePrivate *e = const_cast<QQmlEnginePrivate *>(d);
        if (!dataLocation.isEmpty())
            e->offlineStoragePath = dataLocation.replace(QLatin1Char('/'), QDir::separator())
                                  + QDir::separator() + QLatin1String("QML")
                                  + QDir::separator() + QLatin1String("OfflineStorage");
    }

    return d->offlineStoragePath;
}

QQmlPropertyCache *QQmlEnginePrivate::createCache(QQmlType *type, int minorVersion,
                                                                  QQmlError &error)
{
    QList<QQmlType *> types;

    int maxMinorVersion = 0;

    const QMetaObject *metaObject = type->metaObject();

    while (metaObject) {
        QQmlType *t = QQmlMetaType::qmlType(metaObject, type->module(),
                                                            type->majorVersion(), minorVersion);
        if (t) {
            maxMinorVersion = qMax(maxMinorVersion, t->minorVersion());
            types << t;
        } else {
            types << 0;
        }

        metaObject = metaObject->superClass();
    }

    if (QQmlPropertyCache *c = typePropertyCache.value(qMakePair(type, maxMinorVersion))) {
        c->addref();
        typePropertyCache.insert(qMakePair(type, minorVersion), c);
        return c;
    }

    QQmlPropertyCache *raw = cache(type->metaObject());

    bool hasCopied = false;

    for (int ii = 0; ii < types.count(); ++ii) {
        QQmlType *currentType = types.at(ii);
        if (!currentType)
            continue;

        int rev = currentType->metaObjectRevision();
        int moIndex = types.count() - 1 - ii;

        if (raw->allowedRevisionCache[moIndex] != rev) {
            if (!hasCopied) {
                raw = raw->copy();
                hasCopied = true;
            }
            raw->allowedRevisionCache[moIndex] = rev;
        }
    }

    // Test revision compatibility - the basic rule is:
    //    * Anything that is excluded, cannot overload something that is not excluded *

    // Signals override:
    //    * other signals and methods of the same name.
    //    * properties named on<Signal Name>
    //    * automatic <property name>Changed notify signals

    // Methods override:
    //    * other methods of the same name

    // Properties override:
    //    * other elements of the same name

    bool overloadError = false;
    QString overloadName;

#if 0
    for (QQmlPropertyCache::StringCache::ConstIterator iter = raw->stringCache.begin();
         !overloadError && iter != raw->stringCache.end();
         ++iter) {

        QQmlPropertyData *d = *iter;
        if (raw->isAllowedInRevision(d))
            continue; // Not excluded - no problems

        // check that a regular "name" overload isn't happening
        QQmlPropertyData *current = d;
        while (!overloadError && current) {
            current = d->overrideData(current);
            if (current && raw->isAllowedInRevision(current))
                overloadError = true;
        }
    }
#endif

    if (overloadError) {
        if (hasCopied) raw->release();

        error.setDescription(QLatin1String("Type ") + type->qmlTypeName() + QLatin1Char(' ') + QString::number(type->majorVersion()) + QLatin1Char('.') + QString::number(minorVersion) + QLatin1String(" contains an illegal property \"") + overloadName + QLatin1String("\".  This is an error in the type's implementation."));
        return 0;
    }

    if (!hasCopied) raw->addref();
    typePropertyCache.insert(qMakePair(type, minorVersion), raw);

    if (minorVersion != maxMinorVersion) {
        raw->addref();
        typePropertyCache.insert(qMakePair(type, maxMinorVersion), raw);
    }

    return raw;
}

bool QQmlEnginePrivate::isQObject(int t)
{
    Locker locker(this);
    return m_compositeTypes.contains(t) || QQmlMetaType::isQObject(t);
}

QObject *QQmlEnginePrivate::toQObject(const QVariant &v, bool *ok) const
{
    Locker locker(this);
    int t = v.userType();
    if (t == QMetaType::QObjectStar || m_compositeTypes.contains(t)) {
        if (ok) *ok = true;
        return *(QObject *const *)(v.constData());
    } else {
        return QQmlMetaType::toQObject(v, ok);
    }
}

QQmlMetaType::TypeCategory QQmlEnginePrivate::typeCategory(int t) const
{
    Locker locker(this);
    if (m_compositeTypes.contains(t))
        return QQmlMetaType::Object;
    else if (m_qmlLists.contains(t))
        return QQmlMetaType::List;
    else
        return QQmlMetaType::typeCategory(t);
}

bool QQmlEnginePrivate::isList(int t) const
{
    Locker locker(this);
    return m_qmlLists.contains(t) || QQmlMetaType::isList(t);
}

int QQmlEnginePrivate::listType(int t) const
{
    Locker locker(this);
    QHash<int, int>::ConstIterator iter = m_qmlLists.find(t);
    if (iter != m_qmlLists.end())
        return *iter;
    else
        return QQmlMetaType::listType(t);
}

QQmlMetaObject QQmlEnginePrivate::rawMetaObjectForType(int t) const
{
    Locker locker(this);
    QHash<int, QQmlCompiledData *>::ConstIterator iter = m_compositeTypes.find(t);
    if (iter != m_compositeTypes.end()) {
        return QQmlMetaObject((*iter)->rootPropertyCache);
    } else {
        QQmlType *type = QQmlMetaType::qmlType(t);
        return QQmlMetaObject(type?type->baseMetaObject():0);
    }
}

QQmlMetaObject QQmlEnginePrivate::metaObjectForType(int t) const
{
    Locker locker(this);
    QHash<int, QQmlCompiledData *>::ConstIterator iter = m_compositeTypes.find(t);
    if (iter != m_compositeTypes.end()) {
        return QQmlMetaObject((*iter)->rootPropertyCache);
    } else {
        QQmlType *type = QQmlMetaType::qmlType(t);
        return QQmlMetaObject(type?type->metaObject():0);
    }
}

QQmlPropertyCache *QQmlEnginePrivate::propertyCacheForType(int t)
{
    Locker locker(this);
    QHash<int, QQmlCompiledData*>::ConstIterator iter = m_compositeTypes.find(t);
    if (iter != m_compositeTypes.end()) {
        return (*iter)->rootPropertyCache;
    } else {
        QQmlType *type = QQmlMetaType::qmlType(t);
        locker.unlock();
        return type?cache(type->metaObject()):0;
    }
}

QQmlPropertyCache *QQmlEnginePrivate::rawPropertyCacheForType(int t)
{
    Locker locker(this);
    QHash<int, QQmlCompiledData*>::ConstIterator iter = m_compositeTypes.find(t);
    if (iter != m_compositeTypes.end()) {
        return (*iter)->rootPropertyCache;
    } else {
        QQmlType *type = QQmlMetaType::qmlType(t);
        locker.unlock();
        return type?cache(type->baseMetaObject()):0;
    }
}

void QQmlEnginePrivate::registerInternalCompositeType(QQmlCompiledData *data)
{
    QByteArray name = data->rootPropertyCache->className();

    QByteArray ptr = name + '*';
    QByteArray lst = "QQmlListProperty<" + name + '>';

    int ptr_type = QMetaType::registerNormalizedType(ptr,
                                                     QtMetaTypePrivate::QMetaTypeFunctionHelper<QObject*>::Destruct,
                                                     QtMetaTypePrivate::QMetaTypeFunctionHelper<QObject*>::Construct,
                                                     sizeof(QObject*),
                                                     static_cast<QFlags<QMetaType::TypeFlag> >(QtPrivate::QMetaTypeTypeFlags<QObject*>::Flags),
                                                     0);
    int lst_type = QMetaType::registerNormalizedType(lst,
                                                     QtMetaTypePrivate::QMetaTypeFunctionHelper<QQmlListProperty<QObject> >::Destruct,
                                                     QtMetaTypePrivate::QMetaTypeFunctionHelper<QQmlListProperty<QObject> >::Construct,
                                                     sizeof(QQmlListProperty<QObject>),
                                                     static_cast<QFlags<QMetaType::TypeFlag> >(QtPrivate::QMetaTypeTypeFlags<QQmlListProperty<QObject> >::Flags),
                                                     static_cast<QMetaObject*>(0));

    data->metaTypeId = ptr_type;
    data->listMetaTypeId = lst_type;
    data->isRegisteredWithEngine = true;

    Locker locker(this);
    m_qmlLists.insert(lst_type, ptr_type);
    // The QQmlCompiledData is not referenced here, but it is removed from this
    // hash in the QQmlCompiledData destructor
    m_compositeTypes.insert(ptr_type, data);
}

void QQmlEnginePrivate::unregisterInternalCompositeType(QQmlCompiledData *data)
{
    int ptr_type = data->metaTypeId;
    int lst_type = data->listMetaTypeId;

    Locker locker(this);
    m_qmlLists.remove(lst_type);
    m_compositeTypes.remove(ptr_type);

    QMetaType::unregisterType(ptr_type);
    QMetaType::unregisterType(lst_type);
}

bool QQmlEnginePrivate::isTypeLoaded(const QUrl &url) const
{
    return typeLoader.isTypeLoaded(url);
}

bool QQmlEnginePrivate::isScriptLoaded(const QUrl &url) const
{
    return typeLoader.isScriptLoaded(url);
}

#if defined(Q_OS_WIN) && !defined(Q_OS_WINCE) && !defined(Q_OS_WINRT)
// Normalize a file name using Shell API. As opposed to converting it
// to a short 8.3 name and back, this also works for drives where 8.3 notation
// is disabled (see 8dot3name options of fsutil.exe).
static inline QString shellNormalizeFileName(const QString &name)
{
    const QString nativeSeparatorName(QDir::toNativeSeparators(name));
    const LPCTSTR nameC = reinterpret_cast<LPCTSTR>(nativeSeparatorName.utf16());
// The correct declaration of the SHGetPathFromIDList symbol is
// being used in mingw-w64 as of r6215, which is a v3 snapshot.
#if defined(Q_CC_MINGW) && (!defined(__MINGW64_VERSION_MAJOR) || __MINGW64_VERSION_MAJOR < 3)
    ITEMIDLIST *file;
    if (FAILED(SHParseDisplayName(nameC, NULL, reinterpret_cast<LPITEMIDLIST>(&file), 0, NULL)))
        return name;
#else
    PIDLIST_ABSOLUTE file;
    if (FAILED(SHParseDisplayName(nameC, NULL, &file, 0, NULL)))
        return name;
#endif
    TCHAR buffer[MAX_PATH];
    bool gotPath = SHGetPathFromIDList(file, buffer);
    ILFree(file);

    if (!gotPath)
        return name;

    QString canonicalName = QString::fromWCharArray(buffer);
    // Upper case drive letter
    if (canonicalName.size() > 2 && canonicalName.at(1) == QLatin1Char(':'))
        canonicalName[0] = canonicalName.at(0).toUpper();
    return QDir::cleanPath(canonicalName);
}
#endif // Q_OS_WIN && !Q_OS_WINCE && !Q_OS_WINRT

bool QQml_isFileCaseCorrect(const QString &fileName, int lengthIn /* = -1 */)
{
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
    QFileInfo info(fileName);
    const QString absolute = info.absoluteFilePath();

#if defined(Q_OS_MAC) || defined(Q_OS_WINCE) || defined(Q_OS_WINRT)
    const QString canonical = info.canonicalFilePath();
#elif defined(Q_OS_WIN)
    const QString canonical = shellNormalizeFileName(absolute);
#endif

    const int absoluteLength = absolute.length();
    const int canonicalLength = canonical.length();

    int length = qMin(absoluteLength, canonicalLength);
    if (lengthIn >= 0) {
        length = qMin(lengthIn, length);
    } else {
        // No length given: Limit to file name. Do not trigger
        // on drive letters or folder names.
        int lastSlash = absolute.lastIndexOf(QLatin1Char('/'));
        if (lastSlash < 0)
            lastSlash = absolute.lastIndexOf(QLatin1Char('\\'));
        if (lastSlash >= 0) {
            const int fileNameLength = absoluteLength - 1 - lastSlash;
            length = qMin(length, fileNameLength);
        }
    }

    for (int ii = 0; ii < length; ++ii) {
        const QChar &a = absolute.at(absoluteLength - 1 - ii);
        const QChar &c = canonical.at(canonicalLength - 1 - ii);

        if (a.toLower() != c.toLower())
            return true;
        if (a != c)
            return false;
    }
#else
    Q_UNUSED(lengthIn)
    Q_UNUSED(fileName)
#endif
    return true;
}

/*!
    \fn QQmlEngine *qmlEngine(const QObject *object)
    \relates QQmlEngine

    Returns the QQmlEngine associated with \a object, if any.  This is equivalent to
    QQmlEngine::contextForObject(object)->engine(), but more efficient.

    \sa {QQmlEngine::contextForObject()}{contextForObject()}, qmlContext()
*/

/*!
    \fn QQmlContext *qmlContext(const QObject *object)
    \relates QQmlEngine

    Returns the QQmlContext associated with \a object, if any.  This is equivalent to
    QQmlEngine::contextForObject(object).

    \sa {QQmlEngine::contextForObject()}{contextForObject()}, qmlEngine()
*/

QT_END_NAMESPACE
