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#include "qfrustumculling.h"

QT_BEGIN_NAMESPACE

namespace Qt3DRender {
/*!
  \class Qt3DRender::QFrustumCulling
  \inmodule Qt3DRender
  \since 5.7
  \ingroup framegraph

  \brief If present, only tries to draw entities that are in the view of the camera.
    The camera is selected by a QCameraSelector frame graph node in the current hierarchy.
    \sa QCameraSelector
 */

/*!
    \qmltype FrustumCulling
    \inqmlmodule Qt3D.Render
    \instantiates Qt3DRender::QFrustumCulling
    \inherits FrameGraphNode
    \since 5.7
    \qmlabstract If present, only tries to draw entities that are in the view of the camera.
    The camera is selected by a CameraSelector frame graph node in the current hierarchy
    \sa CameraSelector
*/

/*!
  The constructor creates an instance with the specified \a parent.
 */
QFrustumCulling::QFrustumCulling(Qt3DCore::QNode *parent)
    : QFrameGraphNode(parent)
{
}

/*! \internal */
QFrustumCulling::~QFrustumCulling()
{
}

} // Qt3DRender

QT_END_NAMESPACE

