<?xml version="1.0" encoding="UTF-8"?>
<instructionals module="QtQuick3D">
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            <description><![CDATA[Demonstrates simple instanced drawing.]]></description>
            <tags>quick3d</tags>
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            <description><![CDATA[Demonstrates the antialiasing modes in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
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            <description><![CDATA[Demonstrates the use of baked lightmaps in a 3D scene.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/bakedlightmap/main.cpp</fileToOpen>
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            <description><![CDATA[Demonstrates writing custom post-processing effects.]]></description>
            <tags>quick3d</tags>
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            <description><![CDATA[Demonstrates providing custom vertex data from C++ and QML.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/customgeometry/main.cpp</fileToOpen>
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            <description><![CDATA[Demonstrates instancing with custom materials and a C++ instance table.]]></description>
            <tags>quick3d</tags>
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            <description><![CDATA[Demonstrates writing shaded custom materials.]]></description>
            <tags>quick3d</tags>
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            <description><![CDATA[Demonstrates writing C++ custom geometry with a morph target.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/custommorphing/main.cpp</fileToOpen>
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            <description><![CDATA[Demonstrates the use of custom vertex and fragment shaders.]]></description>
            <tags>quick3d</tags>
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            <description><![CDATA[Demonstrates dynamic model creation.]]></description>
            <tags>quick3d</tags>
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            <description><![CDATA[Demonstrates how to render 2D and 3D objects together in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/hellocube/main.cpp</fileToOpen>
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            <description><![CDATA[Demonstrates how to do instanced rendering in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/instancing/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/instancing/Example/main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how to render a scene in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/intro/main.cpp</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates the use of level of detail helper.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/lodhelper/main.cpp</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates the use of different light types.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/lights/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/lights/Example/main.qml</fileToOpen>
            <meta>
                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how to control morphing animations in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/morphing/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/morphing/Example/main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates the use of the experimental build-time material processing support.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/lights/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/lights/Example/main.qml</fileToOpen>
            <meta>
                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how to use the Qt Quick 3D Particles3D module.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/particles3d/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/particles3d/Example/main.qml</fileToOpen>
            <meta>
                <entry name="category">3D</entry>
                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates picking of models.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/picking/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/picking/Example/main.qml</fileToOpen>
            <meta>
                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates the use of Principled Material.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/principledmaterial/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/principledmaterial/Example/main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how to provide custom texture data from C++ or QML.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/proceduraltexture/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/proceduraltexture/ProceduralTextureExample/Main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how to create a simple game using Quick3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/quickball/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/quickball/Example/main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates the use of Qt Quick Items in Quick 3D scene.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/quickitems/main.cpp</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates the use of reflection probes in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/reflectionprobes/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/reflectionprobes/Example/main.qml</fileToOpen>
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            <description><![CDATA[Demonstrates how assets can be loaded at runtime.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/runtimeloader/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/runtimeloader/Example/main.qml</fileToOpen>
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            <description><![CDATA[Demonstrates the use of ExtendedSceneEnvironment.]]></description>
            <tags>quick3d</tags>
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            <fileToOpen mainFile="true">quick3d/sceneeffects/SceneEffectExample/main.qml</fileToOpen>
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            <description><![CDATA[Demonstrates reflections in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/screenspacereflections/main.cpp</fileToOpen>
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            <description><![CDATA[Demonstrates how to enable fog in the 3D scene.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/simplefog/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/simplefog/Example/main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how to render a simple skinning animation in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/skinning/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/skinning/Example/main.qml</fileToOpen>
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            <description><![CDATA[Demonstrates how the QtQuick3D Render Extension can be used to implement stencil outlining.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/extensions/stenciloutline/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/extensions/stenciloutline/QtQuick3D/Examples/OutlineRenderExtension/Main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how assign materials to sub-meshes.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/submeshes/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/submeshes/qml/main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates the use of View3D to show a scene from multiple cameras.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/view3d/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/view3d/Example/main.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Qt Quick application that presents a 3D model of a virtual assistant with dynamic animations created using QML and timelines.]]></description>
            <tags>quick,quick3d</tags>
            <fileToOpen>quick3d/virtualassistant/src/main.cpp</fileToOpen>
            <fileToOpen>quick3d/virtualassistant/Main/Main.qml</fileToOpen>
            <fileToOpen mainFile="true">quick3d/virtualassistant/asset_imports/Quick3DAssets/VirtualAssistant/VirtualAssistant.qml</fileToOpen>
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                <entry name="category">3D</entry>
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            <description><![CDATA[Demonstrates how to do volumetric rendering in Qt Quick 3D.]]></description>
            <tags>quick3d</tags>
            <fileToOpen>quick3d/volumeraycaster/main.cpp</fileToOpen>
            <fileToOpen mainFile="true">quick3d/volumeraycaster/VolumetricExample/Main.qml</fileToOpen>
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</instructionals>
