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            <anchorfile>qquick3dgeometry.html</anchorfile>
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        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>addSubset</anchor>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>addTargetAttribute-1</anchor>
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            <type>void</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>addTargetAttribute</anchor>
            <arglist>(quint32 targetId, QQuick3DGeometry::Attribute::Semantic semantic, int offset, int stride)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
            <name>clear</name>
            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>clear</anchor>
            <arglist>()</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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            <name>setBounds</name>
            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setBounds</anchor>
            <arglist>(const QVector3D &amp;min, const QVector3D &amp;max)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setIndexData</anchor>
            <arglist>(const QByteArray &amp;data)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setIndexData-1</anchor>
            <arglist>(int offset, const QByteArray &amp;data)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
            <name>setPrimitiveType</name>
            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setPrimitiveType</anchor>
            <arglist>(QQuick3DGeometry::PrimitiveType type)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setStride</anchor>
            <arglist>(int stride)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setTargetData</anchor>
            <arglist>(const QByteArray &amp;data)</arglist>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setTargetData-1</anchor>
            <arglist>(int offset, const QByteArray &amp;data)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>setVertexData</anchor>
            <arglist>(const QByteArray &amp;data)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>void</type>
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            <anchor>setVertexData-1</anchor>
            <arglist>(int offset, const QByteArray &amp;data)</arglist>
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            <type>QByteArray</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>indexData</anchor>
            <arglist>() const const</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>QByteArray</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>targetData</anchor>
            <arglist>() const const</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>QByteArray</type>
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            <anchor>vertexData</anchor>
            <arglist>() const const</arglist>
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            <type>QQuick3DGeometry::Attribute</type>
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            <anchor>primitiveType</anchor>
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            <anchor>targetAttribute</anchor>
            <arglist>(int index) const const</arglist>
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            <type>QString</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <type>QVector3D</type>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>() const const</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dgeometry.html</anchorfile>
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            <arglist>() const const</arglist>
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            <arglist>() const const</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchor>subsetCount-1</anchor>
            <arglist>(int subset) const const</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
            <type>int</type>
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            <anchorfile>qquick3dgeometry.html</anchorfile>
            <anchor>subsetOffset</anchor>
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        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
            <type>int</type>
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            <arglist>() const const</arglist>
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        <filename>qquick3dinstancing.html</filename>
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        <member kind="function" protection="protected" virtualness="pure" static="no">
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        <member kind="function" protection="protected" virtualness="non" static="yes">
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            <anchor>calculateTableEntryFromQuaternion</anchor>
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            <anchor>depthSortingEnabled-prop</anchor>
            <arglist>()</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchor>hasTransparency-prop</anchor>
            <arglist>()</arglist>
        </member>
        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>instanceCountOverride-prop</anchor>
            <arglist>()</arglist>
        </member>
        <member kind="function" protection="protected" virtualness="non" static="no">
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchor>depthSortingEnabled-prop</anchor>
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            <anchorfile>qquick3dinstancing.html</anchorfile>
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            <anchor>instanceCountOverride-prop</anchor>
            <arglist>(int instanceCountOverride)</arglist>
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            <anchorfile>qquick3dinstancing.html</anchorfile>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
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            <arglist>() const const</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>int</type>
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            <arglist>() const const</arglist>
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>depthSortingEnabled-prop</anchor>
            <arglist></arglist>
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        <member kind="property" type="bool">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>hasTransparency-prop</anchor>
            <arglist></arglist>
        </member>
        <member kind="property" type="int">
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            <anchorfile>qquick3dinstancing.html</anchorfile>
            <anchor>instanceCountOverride-prop</anchor>
            <arglist></arglist>
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        <base>QQmlParserStatus</base>
        <member kind="function" protection="public" virtualness="non" static="no">
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <anchor>parent-prop</anchor>
            <arglist>(QQuick3DObject *parentItem)</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
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            <arglist>()</arglist>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>QQuick3DObject *</type>
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            <anchor>parent-prop</anchor>
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        <member kind="function" protection="public" virtualness="non" static="no">
            <type>QString</type>
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        <member kind="property" type="QString">
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        <member kind="enumvalue">
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            <arglist></arglist>
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        <member kind="enumvalue">
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R16</name>
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R16F</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>R32F</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC1</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC2</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC3</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC4</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC6H</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>BC7</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>DXT1_RGBA</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>DXT1_RGB</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>DXT3_RGBA</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>DXT5_RGBA</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ETC2_RGB8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
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            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ETC2_RGBA8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
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        <member kind="enumvalue">
            <name>ASTC_4x4</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
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            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
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        <member kind="enumvalue">
            <name>ASTC_5x5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
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            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_6x6</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_8x5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_8x6</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_8x8</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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            <name>ASTC_10x5</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_10x6</name>
            <anchorfile>qquick3dtexturedata.html</anchorfile>
            <anchor>Format-enum</anchor>
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            <anchorfile>qquick3dtexturedata.html</anchorfile>
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            <arglist></arglist>
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        <member kind="enumvalue">
            <name>ASTC_10x10</name>
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            <anchor>Format-enum</anchor>
            <arglist></arglist>
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        <member kind="enumvalue">
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            <arglist></arglist>
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