# game.libretro.desmume language file
# Addon Name: game.libretro.desmume
# Addon id: game.libretro.desmume
# Addon Provider: libretro
msgid ""
msgstr ""
"Project-Id-Version: game.libretro.desmume\n"
"Report-Msgid-Bugs-To: translations@kodi.tv\n"
"POT-Creation-Date: 2017-02-04 09:56i\n"
"PO-Revision-Date: 2024-12-27 21:51+0000\n"
"Last-Translator: Christian Gade <gade@kodi.tv>\n"
"Language-Team: Chinese (China) <https://kodi.weblate.cloud/projects/kodi-add-ons-game/game-libretro-desmume/zh_cn/>\n"
"Language: zh_cn\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 5.9.2\n"

msgctxt "Addon Summary"
msgid "Nintendo - DS (DeSmuME)"
msgstr "任天堂 - DS (DeSmuME)"

msgctxt "Addon Description"
msgid "DeSmuME is software that allows you to emulate a Nintendo DS system."
msgstr "Desmune 是一款模拟任天堂 DS 系统的软件。"

msgctxt "Addon Disclaimer"
msgid "Special thanks to yopyop (original author of DeSmuME) and Martin Korth (author of GBATEK)"
msgstr "特别感谢 yopyop（DeSmuME的原作者）和 Martin Korth（GBATEK 的作者）"

msgctxt "#30001"
msgid "Firmware Language"
msgstr "固件语言"

msgctxt "#30002"
msgid "Use External BIOS/Firmware (restart)"
msgstr "使用外部 BIOS/固件（重新启动）"

msgctxt "#30003"
msgid "Boot Into BIOS (interpreter and external bios only)"
msgstr "引导到 BIOS（仅限解释器和外部 BIOS）"

msgctxt "#30004"
msgid "Load Game Into Memory (restart)"
msgstr "将游戏加载到内存（重新启动）"

msgctxt "#30005"
msgid "CPU Cores"
msgstr "CPU 核"

msgctxt "#30006"
msgid "CPU Mode (restart)"
msgstr "CPU 模式（重新启动）"

msgctxt "#30007"
msgid "JIT Block Size"
msgstr "JIT 块大小"

msgctxt "#30008"
msgid "Enable Advanced Bus-Level Timing"
msgstr "启用高级总线级定时"

msgctxt "#30009"
msgid "Frameskip"
msgstr "帧跳过"

msgctxt "#30010"
msgid "Internal Resolution"
msgstr "内部分辨率"

msgctxt "#30011"
msgid "OpenGL Rasterizer (restart)"
msgstr "OpenGL 光栅化器（重新启动）"

msgctxt "#30012"
msgid "OpenGL: Color Depth (restart)"
msgstr "OpenGL：色深（重新启动）"

msgctxt "#30013"
msgid "OpenGL: Multisampling AA"
msgstr "OpenGL：多采样抗锯齿"

msgctxt "#30014"
msgid "OpenGL: Texture Smoothing"
msgstr "OpenGL：纹理平滑"

msgctxt "#30015"
msgid "OpenGL: Shadow Polygons"
msgstr "OpenGL：阴影多边形"

msgctxt "#30016"
msgid "OpenGL: Special 0 Alpha"
msgstr "OpenGL：特殊 0 Alpha"

msgctxt "#30017"
msgid "OpenGL: NDS Depth Calculation"
msgstr "OpenGL：NDS深度计算"

msgctxt "#30018"
msgid "OpenGL: Depth-LEqual Polygon Facing"
msgstr "OpenGL：深度等效多边形面"

msgctxt "#30019"
msgid "Soft3D: High-res Color Interpolation"
msgstr "Soft3D：高分辨率颜色插值"

msgctxt "#30020"
msgid "Soft3D: Line Hack"
msgstr "Soft3D：线条 Hack"

msgctxt "#30021"
msgid "Soft3D: Texture Hack"
msgstr "Soft3D：纹理 Hack"

msgctxt "#30022"
msgid "Edge Marking"
msgstr "边缘标记"

msgctxt "#30023"
msgid "Texture Scaling (xBrz)"
msgstr "纹理缩放（xBrz）"

msgctxt "#30024"
msgid "Texture Deposterization"
msgstr "纹理去色调分离"

msgctxt "#30025"
msgid "Screen Layout"
msgstr "屏幕布局"

msgctxt "#30026"
msgid "Screen Gap"
msgstr "屏幕间隙"

msgctxt "#30027"
msgid "Hybrid Layout: Ratio"
msgstr "混合布局：比率"

msgctxt "#30028"
msgid "Hybrid Layout: Scale So Small Screen is 1:1px"
msgstr "混合布局：比例为1:1px的小屏幕"

msgctxt "#30029"
msgid "Hybrid Layout: Show Both Screens"
msgstr "混合布局：显示两个屏幕"

msgctxt "#30030"
msgid "Hybrid Layout: Cursor Always on Small Screen"
msgstr "混合布局：光标始终位于小屏幕上"

msgctxt "#30031"
msgid "Mouse/Pointer"
msgstr "鼠标/指针"

msgctxt "#30032"
msgid "Pointer Type"
msgstr "指针类型"

msgctxt "#30033"
msgid "Mouse Speed"
msgstr "鼠标速度"

msgctxt "#30034"
msgid "Pointer Rotation"
msgstr "指针旋转"

msgctxt "#30035"
msgid "Pointer Mode for Left Analog"
msgstr "左模拟的指针模式"

msgctxt "#30036"
msgid "Pointer Mode for Right Analog"
msgstr "右模拟的指针模式"

msgctxt "#30037"
msgid "Emulated Pointer Deadzone Percent"
msgstr "模拟指针死区百分比"

msgctxt "#30038"
msgid "Emulated Pointer Acceleration Modifier Percent"
msgstr "模拟指针加速度修改器百分比"

msgctxt "#30039"
msgid "Emulated Stylus Pressure Modifier Percent"
msgstr "模拟触控笔压力修改器百分比"

msgctxt "#30040"
msgid "Pointer Colour"
msgstr "指针颜色"

msgctxt "#30041"
msgid "Microphone Button Noise Type"
msgstr "麦克风按钮噪音类型"

msgctxt "#30042"
msgid "Sets what type of noise to use when pressing the microfone button."
msgstr ""

msgctxt "#30043"
msgid "Pattern"
msgstr ""

msgctxt "#30044"
msgid "Random"
msgstr ""

msgctxt "#30045"
msgid "System"
msgstr ""

msgctxt "#30046"
msgid "Configure system options."
msgstr ""

msgctxt "#30047"
msgid "Set language to use for firmware."
msgstr ""

msgctxt "#30048"
msgid "Use official BIOS. Core needs to be restarted for changes to apply."
msgstr ""

msgctxt "#30049"
msgid "Boot directly into the BIOS."
msgstr ""

msgctxt "#30050"
msgid "Load the game into memory to reduce IO lag."
msgstr ""

msgctxt "#30051"
msgid "Set the amount of CPU cores to use."
msgstr ""

msgctxt "#30052"
msgid "Enable or disable the use of the dynamic recompiler."
msgstr ""

msgctxt "#30053"
msgid "Set the block size of the JIT dynamic recompiler."
msgstr ""

msgctxt "#30054"
msgid "Enables the use of Advanced Bus-Level Timing."
msgstr ""

msgctxt "#30055"
msgid "Graphics"
msgstr ""

msgctxt "#30056"
msgid "Configure graphics options."
msgstr ""

msgctxt "#30057"
msgid "Sets the amount of frames to skip."
msgstr ""

msgctxt "#30058"
msgid "Sets the internal resolution. Higher resolutions can provide better clarity for 3D scenes & objects, but will increase the performance requirements"
msgstr ""

msgctxt "#30059"
msgid "1x (256x192)"
msgstr ""

msgctxt "#30060"
msgid "2x (512x384)"
msgstr ""

msgctxt "#30061"
msgid "3x (768x576)"
msgstr ""

msgctxt "#30062"
msgid "4x (1024x768)"
msgstr ""

msgctxt "#30063"
msgid "5x (1280x960)"
msgstr ""

msgctxt "#30064"
msgid "6x (1536x1152)"
msgstr ""

msgctxt "#30065"
msgid "7x (1792x1344)"
msgstr ""

msgctxt "#30066"
msgid "8x (2048x1536)"
msgstr ""

msgctxt "#30067"
msgid "9x (2304x1728)"
msgstr ""

msgctxt "#30068"
msgid "10x (2560x1920)"
msgstr ""

msgctxt "#30069"
msgid "Enable the OpenGL Rasterizer for 3D."
msgstr ""

msgctxt "#30070"
msgid "Sets the Color Depth to either 16-bit or 32-bit colors. Requires the OpenGL Rasterizer."
msgstr ""

msgctxt "#30071"
msgid "Set the multiplier for Multisampling Anti Aliasing. Requires the OpenGL Rasterizer."
msgstr ""

msgctxt "#30072"
msgid "Enables Texture Smoothing. Requires the OpenGL Rasterizer."
msgstr ""

msgctxt "#30073"
msgid "Enables Shadow Polygons. Requires the OpenGL Rasterizer."
msgstr ""

msgctxt "#30074"
msgid "Enables Special 0 Alpha. Requires the OpenGL Rasterizer."
msgstr ""

msgctxt "#30075"
msgid "Enables NDS Depth Calculation. Requires the OpenGL Rasterizer."
msgstr ""

msgctxt "#30076"
msgid "Enables Depth-LEqual Polygon Facing. Requires the OpenGL Rasterizer."
msgstr ""

msgctxt "#30077"
msgid "Enables High-res Color Interpolation."
msgstr ""

msgctxt "#30078"
msgid "Enables Line Hack."
msgstr ""

msgctxt "#30079"
msgid "Enables Texture Hack."
msgstr ""

msgctxt "#30080"
msgid "Enables Edge Marking."
msgstr ""

msgctxt "#30081"
msgid "Sets the multiplier for xBrz texture scaling to use."
msgstr ""

msgctxt "#30082"
msgid "Enables Texture Deposterization."
msgstr ""

msgctxt "#30083"
msgid "Screen"
msgstr ""

msgctxt "#30084"
msgid "Configure screen options."
msgstr ""

msgctxt "#30085"
msgid "Select the screen layout to use."
msgstr ""

msgctxt "#30086"
msgid "Top/Bottom"
msgstr ""

msgctxt "#30087"
msgid "Bottom/Top"
msgstr ""

msgctxt "#30088"
msgid "Left/Right"
msgstr ""

msgctxt "#30089"
msgid "Right/Left"
msgstr ""

msgctxt "#30090"
msgid "Top only"
msgstr ""

msgctxt "#30091"
msgid "Bottom only"
msgstr ""

msgctxt "#30092"
msgid "Hybrid/Top"
msgstr ""

msgctxt "#30093"
msgid "Hybrid/Bottom"
msgstr ""

msgctxt "#30094"
msgid "Sets the amout of space between the top and bottom screens."
msgstr ""

msgctxt "#30095"
msgid "Sets the screen ratio for the hybrid screen(s) to use."
msgstr ""

msgctxt "#30096"
msgid "Force the small screen to render at 1:1px."
msgstr ""

msgctxt "#30097"
msgid "Show both top & bottom small screens."
msgstr ""

msgctxt "#30098"
msgid "Only display the cursor on the small bottom screen."
msgstr ""

msgctxt "#30099"
msgid "Input"
msgstr ""

msgctxt "#30100"
msgid "Configure input options."
msgstr ""

msgctxt "#30101"
msgid "Enables the NDS pointer."
msgstr ""

msgctxt "#30102"
msgid "Select what type of input to use for the pointer."
msgstr ""

msgctxt "#30103"
msgid "Mouse"
msgstr ""

msgctxt "#30104"
msgid "Touchscreen"
msgstr ""

msgctxt "#30105"
msgid "Sets the speed multiplier to use for the mouse pointer."
msgstr ""

msgctxt "#30106"
msgid "Sets the rotation of the pointer."
msgstr ""

msgctxt "#30107"
msgid "Sets the pointer mode for the left analog stick."
msgstr ""

msgctxt "#30108"
msgid "None"
msgstr ""

msgctxt "#30109"
msgid "Emulated"
msgstr ""

msgctxt "#30110"
msgid "Absolute"
msgstr ""

msgctxt "#30111"
msgid "Pressed"
msgstr ""

msgctxt "#30112"
msgid "Sets the pointer mode for the right analog stick."
msgstr ""

msgctxt "#30113"
msgid "Sets the stick deadzone for the emulated pointer."
msgstr ""

msgctxt "#30114"
msgid "Sets the percent for the Pointer Acceleration Modifier."
msgstr ""

msgctxt "#30115"
msgid "Sets the percent for the Emulated Stylus Pressure Modifier."
msgstr ""

msgctxt "#30116"
msgid "Sets what color to use for the pointer."
msgstr ""

msgctxt "#30117"
msgid "White"
msgstr ""

msgctxt "#30118"
msgid "Black"
msgstr ""

msgctxt "#30119"
msgid "Red"
msgstr ""

msgctxt "#30120"
msgid "Blue"
msgstr ""

msgctxt "#30121"
msgid "Yellow"
msgstr ""

#~ msgctxt "#30000"
#~ msgid "Settings"
#~ msgstr "设置"
