shaders = 1

shader0 = shaders/side-by-side-simple.glsl

parameters = "eye_sep;y_loc;BOTH;ana_zoom;warpY;warpX"
eye_sep = "0.125"
y_loc = "0.10"
BOTH = "0.255"
ana_zoom = "0.66"
warpY = "0"
warpX = "0"
