shaders = 6
shader0 = shaders/3dfx/3dfx_pass_0.glsl
shader1 = shaders/3dfx/3dfx_pass_1.glsl
shader2 = shaders/3dfx/3dfx_pass_1.glsl
shader3 = shaders/3dfx/3dfx_pass_1.glsl
shader4 = shaders/3dfx/3dfx_pass_1.glsl
shader5 = shaders/3dfx/3dfx_pass_2.glsl

filter_linear0 = true
filter_linear1 = true
filter_linear2 = true
filter_linear3 = true
filter_linear4 = true 

scale_type_x0 = "source"
scale_x0 = "1.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
