shaders = 3
shader0 = shaders/xbr-hybrid/2xbr-hybrid-v5-gamma.glsl
shader1 = shaders/xbr-hybrid/2xbr-hybrid-v5-gamma.glsl
shader2 = ../stock.glsl

filter_linear0 = false
filter_linear1 = false
filter_linear2 = true
scale_type0 = source
scale_type1 = source
scale0 = 2.0
scale1 = 2.0
