shaders = "2"

shader0 = "../handheld/shaders/color/vba-color.glsl"
shader1 = "../handheld/shaders/retro-v2.glsl"

filter_linear0 = "false"
scale_type0 = "source"
scale0 = "1.000000"

filter_linear1 = "false"

parameters = "dark_gamma;RETRO_PIXEL_SIZE"
dark_gamma = "2.900000"
RETRO_PIXEL_SIZE = "0.840000"
